21
Mitchell M Rohde: Portable modular diagnostic medical device. Mitchell Rohde, Schwegman Lundberg Woessner & Kluth P A, March 2, 1999: US05876351 (213 worldwide citation)

A portable modular diagnostic medical device. The medical device is based on a portable multipurpose computerized platform, such as those designed primarily for playing video games. A medical component such as a cartridge is removably connected to the platform, and has specialized circuitry specific ...


22
Michael F Jeffers, Jacob Shekel, Charles L Dages, Joseph Glaab: System arrangement for distribution and use of video games. Jerrold Electronics Corporation, Hopgood Calimafde Kalil Blaustein & Lieberman, January 27, 1981: US04247106 (198 worldwide citation)

An improved system arrangement for distributing and permitting use of an ensemble of program controlled television games includes head end apparatus for impressing an array of game-regulating programs onto an electronic distribution system, e.g., by time division multiplexing into an assigned freque ...


23
Denise Chapman Weston, Jonathan A Barney: Live-action interactive adventure game. Creative Kingdoms, Knobbe Martens Olson & Bear, November 22, 2005: US06967566 (192 worldwide citation)

An interactive treasure hunt game is provided. Game participants receive a card, map and/or identification badge configured with an RFID tag, bar-code or a magnetic “swipe” strip or the like. The RFID tag or other identifying device is used to store certain information identifying each play particip ...


24
Jordan S Jacobs, Marvin Jacobs: Manually held tilt sensitive non-joystick control box. October 22, 1991: US05059958 (186 worldwide citation)

A control device having a boxlike shaped enclosure that is held with both hands for tiling to produce corresponding tilt attitude control signals while the fingers of both hands are used to actuate switches symmetrically disposed on the top section of the enclosure to produce auxiliary control signa ...


25
Patrick T Ho: Programmable video game controller. STD Electronic International, Burns Doane Swecker & Mathis, November 9, 1993: US05259626 (182 worldwide citation)

A controller for video games includes a mechanism for recording, storing and retrieving a sequence of instructions. When playing a relatively complex game involving a relatively complex sequence of instructions which are used repetitively, these instructions need be entered only once and can be retr ...


26
Steven G LeMay, Jamal Benbrahim: Room key based in-room player tracking. IGT, Beyer Weaver, April 3, 2007: US07198571 (181 worldwide citation)

A disclosed authentication instrument is used to authorize various services at a hotel-casino complex, such as but not limited to in-room gaming, in-room sports wagering, room access, safe access, mini-bar access, Electronic Fund Transfers (EFT), player tracking services and in-room entertainment se ...


27
Xiaoling Wang: Apparatus and a method for more realistic shooting video games on computers or similar devices. Walter J Tencza Jr, August 16, 2005: US06929548 (181 worldwide citation)

An apparatus, system, and a method for providing more realistic shooting input for shooting video games on computers or similar devices is provided. The apparatus may be comprised of a mock shooting device, such as a gun, having a lighting device containing a plurality of light sources. The apparatu ...


28
Howard Letovsky: Player skill equalizer for video games. April 22, 2008: US07361091 (180 worldwide citation)

The present invention senses a player's coordination and reaction time levels while operating a video game, or a video game of chance, and automatically adjusts various parameters affecting the game play, to minimize or eliminate the effect that said player's skill has on a game outcome. In certain ...


29
Mitchell K Bilder: On-hold activity selection apparatus and method. AT&T, Oliff & Berridge, June 4, 2002: US06400804 (179 worldwide citation)

An on-hold activity selection apparatus and method that allows an on-hold party to select an on-hold activity, from a menu of on-hold activities, with which to be entertained and/or informed. The on-hold activity selection apparatus detects the occurrence of an on-hold condition in a communication b ...


30
Stacy Friedman, Jon Muskin: Video games adapted for wagering. Olympian Gaming, Muskin & Cusick, February 14, 2012: US08113938 (170 worldwide citation)

A method, apparatus, and computer readable storage to allow players to wager on video games. The method disclosed herein can allow players to win or lose money while partaking in any video game previously played for entertainment purposes. A player can purchase play time on a game, play the game and ...