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Miles Arnone, Eric Meyerhofer: Systems and methods for flexible gaming environments. Gamblit Gaming, Frank L Cire, October 22, 2013: US08562445 (7 worldwide citation)

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a wide area network or the Internet. The systems and methods enable the modules or elements of t ...


2
Miles Arnone, Eric Meyerhofer: Systems and methods for flexible gaming environments. Gamblit Gaming, Frank Cire, June 17, 2014: US08753212 (6 worldwide citation)

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a network. The systems and methods enable the modules or elements of the hybrid game to dynamica ...


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ARNONE Miles, MEYERHOFER Eric: SYSTÈMES ET PROCÉDÉS POUR DES ENVIRONNEMENTS DE JEU FLEXIBLES, SYSTEMS AND METHODS FOR FLEXIBLE GAMING ENVIRONMENTS. MERCURY AND ASSOCIATES STRUCTURE II, ARNONE Miles, MEYERHOFER Eric, CIRE Frank, December 6, 2012: WO/2012/167275 (5 worldwide citation)

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a wide area network or the Internet. The systems and methods enable the modules or elements of t ...


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Miles Arnone, Eric Meyerhofer: Systems and methods for flexible gaming environments. Gamblit Gaming, Dwight Kim, May 26, 2015: US09039536 (2 worldwide citation)

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a network. The systems and methods enable the modules or elements of the hybrid game to dynamica ...


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Systems and Methods for Flexible Gaming Environments. Gamblit Gaming, September 12, 2013: US20130237326-A1

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a wide area network or the Internet. The systems and methods enable the modules or elements of t ...


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Systems and Methods for Flexible Gaming Environments. GAMBLIT GAMING, January 30, 2014: US20140031133-A1

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a network. The systems and methods enable the modules or elements of the hybrid game to dynamica ...


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ARNONE MILES, MEYERHOFER ERIC: SYSTEMES ET PROCEDES POUR DES ENVIRONNEMENTS DE JEU FLEXIBLES, SYSTEMS AND METHODS FOR FLEXIBLE GAMING ENVIRONMENTS. MERCURY AND ASSOCIATES STRUCTURE II, GAMBLIT GAMING, OSLER HOSKIN & HARCOURT, October 7, 2014: CA2834413

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a wide area network or the Internet. The systems and methods enable the modules or elements of t ...


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Systems and Methods for Flexible Gaming Environments. October 2, 2014: US20140295967-A1

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a network. The systems and methods enable the modules or elements of the hybrid game to dynamica ...