1
Saturo Okada: System for preventing the use of an unauthorized external memory. Nintendo Company, Nixon & Vanderhye, July 28, 1992: US05134391 (273 worldwide citation)

A hand-held electronic game machine includes a computer accommodated in a case and a liquid crystal display (LCD) panel provided at an upper portion of a front surface of the case. When an external memory is inserted to a receiving port formed on a rear surface of the case at a portion opposite to t ...


2
Okada Satoru: System for preventing the use of an unauthorized external memory.. Nintendo, July 18, 1990: EP0378385-A2 (20 worldwide citation)

A hand-held electronic game machine includes a computer (22) accommodated in a case and a liquid crystal display (LCD) panel (14). When an external memory (16) is inserted to a receiving port (68), a first character data being set in advance in the computer (22) is compared with a second character d ...


3
Okada Satoru: Systeme pour empecher les personnes non autorisees dutiliser une memoire externe, System for preventing the use of an unauthorized external memory. Nintendo, SMART & BIGGAR, September 19, 1995: CA2007434

A hand-held electronic game machine (10) includes a computer (22) accommodated in a case (12) and a liquid crystal display (LCD) panel (14) provided at an upper portion of a front surface of the case. When an external memory (16) is inserted to a receiving port (68) formed on a rear surface of the c ...


4
Satoru Okada: System for preventing the use of an unauthorized external memory. Nintendo, MA TIELIANG LUAN BENSHENG, July 21, 1993: CN92112894

A hand-held electronic game machine (10) includes a computer (22) accommodated in a case (12) and a liquid crystal display (LCD) panel (14) provided at an upper portion of a front surface of the case. When an external memory (16) is inserted to a receiving port (68) formed on a rear surface of the c ...


5


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