41
William H. Gates III
Henricus Johannes Maria Meijer, William H Gates III, Raymond E Ozzie, Gary W Flake, Thomas F Bergstraesser, Arnold N Blinn, Christopher W Brumme, Lili Cheng, Nishant V Dani, Daniel S Glasser, Alexander G Gounares, Galen C Hunt, James R Larus, Matthew B MacLaurin, Debi P Mishra, Amit Mital, Ira L Snyder Jr, Chandramohan A Thekkath: Remote provisioning of information technology. Microsoft Corporation, Lee & Hayes PLLC, March 19, 2013: US08402110 (1 worldwide citation)

Remote provisioning of an IT network and/or associated services is provided. Hardware, software, service and/or expertise can be moved from on-premise to a remote location (e.g., central, distributed . . . ). Accordingly, at least a large degree computation can be moved to the center to exploit econ ...


42
Chris Blackburn
Rory L Block, Christopher W Blackburn, Chih Hui Jan, James P Simmermon, Terry D Warkentin: Gaming terminal network with a message director. WMS Gaming, Schwegman Lundberg & Woessner P A, April 9, 2013: US08414397 (1 worldwide citation)

A method and apparatus in a gaming network for transmitting event messages from gaming terminals to a central server and, consequently, routing each event message to an appropriate application. The system may include multiple gaming function specific servers with multiple applications on each server ...


43
Parichay Saxena
Parichay Saxena, Todd Abel, Ricard Roma i Dalfó: Interfacing a first type of software application to information configured for use by a second type of software application. Microsoft Corporation, Wolf Greenfield & Sacks P C, February 1, 2011: US07882170

Systems and methods for enabling a host application and uses thereof access to otherwise inaccessible information configured solely for use by other types of applications. The information may be exposed for use by the host application as information elements (e.g., metadata). During execution the ho ...


44
Chris Blackburn
John A Beatty, Christopher W Blackburn, Rory L Block, Chih Hui Jan, Terry D Warkentin: Method and apparatus for a gaming network architecture. Schwegman Lundberg Woessner & Kluth, December 22, 2005: US20050282628-A1

Embodiments of the invention relate generally to wagering games and, more particularly, to a gaming network linked to a plurality of gaming machines. The gaming network has a plurality of servers dedicated to providing a shared game to a plurality of gaming terminals. The shared game may be either c ...


45
Chris Blackburn
Christopher W Blackburn, Rory L Block, Chih Hui Jan, James P Simmermon, Thomas A Gentles, Vikram Swamy, Terry D Warkentin: Event management service in a service-oriented gaming network environment. Schwegman Lundberg Woessner & Kluth PA, December 30, 2004: US20040266532-A1

An event management service for a gaming network including one or more gaming machines provides systems and methods for sending and receiving event related messages. The events include tilts, jackpot wins, software corruption, etc. The gaming services framework comprises a set of services, protocols ...


46
Chris Blackburn
Rory L Block, Christopher W Blackburn, Chih Hui Jan, James P Simmermon, Terry D Warkentin: Gaming terminal network with a message director. Michael J Blankstein, September 23, 2004: US20040185936-A1

A method and apparatus in a gaming network for transmitting event messages from gaming terminals to a central server and, consequently, routing each event message to an appropriate application. The system may include multiple gaming function specific servers with multiple applications on each server ...


47
Chris Blackburn
Christopher W Blackburn, Rory L Block, Terry D Warkentin: Service-oriented gaming network environment. WMS Gaming, Schwegman Lundberg & Woessner Wms Gaming, February 5, 2009: US20090036217-A1

A gaming services framework includes web services extensions and comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture. Systems and methods provide a service-oriented framework for gaming and property m ...


48
Chris Blackburn
Thomas A Gentles, Vikram Swamy, Christopher W Blackburn, Rory L Block, Terry D Warkentin: Service-oriented gaming network environment. Schwegman Lundberg Woessner & Kluth PA, November 18, 2004: US20040229699-A1

A gaming services framework comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture. Systems and methods provide a service-oriented framework for gaming and property management based upon internetworking ...


49
Chris Blackburn
Mark B Gagner, Alicia Johnson, John A Beatty, Christopher W Blackburn: Asset management of downloadable gaming components in a gaming system. Schwegman Lundberg & Woessner Wms Gaming, May 14, 2009: US20090124372-A1

Systems and methods provide mechanisms for updating software assets on a gaming machine (100.1 and 100.2). The gaming software assets may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software ...


50
Matthew P Lawlor, Timothy E Carmody: Method and system for remote delivery of retail banking services. Online Resources, June 15, 1993: US05220501 (1411 worldwide citation)

A practical system and method for the remote distribution of financial services (e.g., home banking and bill-paying) involves distributing portable terminals to a user base. The terminals include a multi-line display, keys "pointer to" lines on the display, and additional keys. Contact is establishe ...



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