1
Stephen G Perlman: Network architecture to support multiple site real-time video games. Blakely Sokoloff Taylor & Zafman, December 17, 1996: US05586257 (302 worldwide citation)

A system for linking a first computer to a second computer is disclosed. The system of the present invention comprises a network. A first computer is coupled to the network. A second computer is coupled to the network. A server is coupled to the network for receiving a request for direct linking fro ...


2
Perlman Stephen: An improved network architecture to support multiple site real-time video games. Catapult Entertainment, May 21, 1997: EP0774184-A1

An apparatus and method for establishing a multiple site data communication link with a plurality of other computers on conferenced telephone line is disclosed. The system of the present invention for linking a plurality of computers in a multiple site configuration comprises: 1) a network (83-87); ...


3
Perlman Stephen: An improved network architecture to support multiple site real-time video games. Catapult Entertainment, SALTER James H, November 16, 1995: WO/1995/031059

An apparatus and method for establishing a multiple site data communication link with a plurality of other computers on conferenced telephone line is disclosed. The system of the present invention for linking a plurality of computers in a multiple site configuration comprises: 1) a network (83-87); ...



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