1
Farhad Fouladi, Mark M Leather, Robert Moore, Howard Cheng, Timothy J Van Hook: Graphics system with copy out conversions between embedded frame buffer and main memory. Nintendo, Nixon & Vanderhye, February 27, 2007: US07184059 (105 worldwide citation)

A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. The graphics processor includes an embedded frame buff ...


2
Farhad Fouladi, Mark M Leather, Robert Moore, Howard Cheng, Timothy J Van Hook: Graphics system with copy out conversions between embedded frame buffer and main memory for producing a streaming video image as a texture on a displayed object image. Nintendo, Nixon & Vanderhye P C, January 8, 2008: US07317459 (14 worldwide citation)

A graphics processor includes an embedded frame buffer for storing frame data prior to sending the frame data to an external location, such as main memory. A copy pipeline is provided which converts the data from one format to another format prior to writing the data to the external location. The co ...


3
Farhad Fouladi, Mark M Leather, Robert Moore, Howard Cheng, Timothy J Van Hook: Graphics system with copy out conversions between embedded frame buffer and main memory. Nintendo, Nixon & Vanderhye PC, March 29, 2007: US20070070083-A1

A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. The graphics processor includes an embedded frame buff ...