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Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. Shuffle Master, TraskBritt, December 6, 2011: US08070574 (76 worldwide citation)

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


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Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. SHFL Entertainment, TraskBritt, July 15, 2014: US08777710 (51 worldwide citation)

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


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Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. Bally Gaming, TraskBritt, February 16, 2016: US09259640 (5 worldwide citation)

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


4
Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. Balley Gaming, TraskBritt, March 20, 2018: US09922502

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


5
Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. Bally Gaming, TraskBritt, April 25, 2017: US09633523

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


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Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. Traskbritt PC Shuffle Master, December 11, 2008: US20080303210-A1

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


9
Attila Grauzer, Feraidoon Bourbour, Mark L Yoseloff: Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature. March 29, 2012: US20120074646-A1

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a pl ...


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Grauzer Attila, Bourbour Feraidoon, Yoseloff Mark L: Apparatus, system, method and computer-readable medium for casino card handling with multiple hand recall feature. Shuffle Master, FARRAR Jennifer K, December 18, 2008: WO/2008/153896

Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card- handling device to substantially automatically generate a p ...