1
Stephen C Jacobsen: Interactive target game system. Sarcos, Thorpe North & Western, July 28, 1998: US05785592 (222 worldwide citation)

An interactive target game system for one or more players includes at least one designator, in the form of a pistol, holdable by a player for aiming at a target and operating to simulate shooting at the target. The designator includes a photodetector for detecting an electromagnetic beam when the de ...


2
Robert B Phillips, William H Bowyer, Bruce Moxley: Target apparatus. Australasian Training Aids, Schwartz Jeffery Schwaab Mack Blumenthal & Koch, September 14, 1982: US04349728 (207 worldwide citation)

A target apparatus, having a framework covered by sheets of material to form a chamber the sheets of material being penetrable by a projectile, such as a bullet, fired at the target. A plurality of transducers are positioned at respective spaced-apart locations within the chamber and lying on an arc ...


3
Michael L Tillery, Eugene G Harlan, John R Martin, Samuel N Zammuto, Marcio Bonilla: System for automatic collection and distribution of player statistics for electronic dart games. Arachnid, Leydig Voit & Mayer, May 19, 1992: US05114155 (190 worldwide citation)

A method and apparatus for conducting dart leagues or tournaments wherein players participate at multiple remote locations. The present invention provides a plurality of remotely located electronic dart games connected via a communication medium to a central control device enabling bidirectional com ...


4
Dennis L Downing: Moving object monitoring system. Guy McClung, November 23, 1999: US05988645 (171 worldwide citation)

A method has been invented for monitoring an object passing through a frame space of a light panel, the light panel having at least one light emitter on the first side, the at least one light emitter for continuously emitting a fan-shaped light beam, across the frame through which and beyond which a ...


5
A W Edwards: Reusable projectile impact reflecting target for day or night use. Birchwood Laboratories, Vidas Arrett & Steinkraus, December 3, 1996: US05580063 (139 worldwide citation)

A reusable projectile impact reflecting target for day and night use, and more particularly to a target with a replaceable primary target label including a polypropylene film containing a colored ink target image from which the ink is removed at the point of projectile impact exposing a contrasting ...


6
George A Carter III, James L Dooley: Simulated shooting game with continuous transmission of target identification signals. Photon Marketing, Richards Harris Medlock & Andrews, September 22, 1987: US04695058 (127 worldwide citation)

An amusement shooting game for play by a plurality of players (30, 40) wherein players (30, 40) shoot at each other while avoiding being shot at is provided. The players' (30, 40) equipment includes a vest module (46) and helmet (44) for generating and transmitting a coded signal uniquely identifyin ...


7
Koichi Tashiro, Mamoru Ikezawa, Takashi Sano, Kosei Matsuura, Hajime Nakatani: Multi-player type video game playing system. Namco, Oliff & Berridge, December 11, 1990: US04976438 (108 worldwide citation)

A multi-player type video game playing system permits a plurality of players to play and enjoy a game within the common game space. The video game has a cylinder-shaped screen; a plurality of projectors arranged and allocated to project a game scene continuously extending around the entire circumfer ...


8
Manning Virgil B: Rotatable dart board, magnetic darts and magnetic scoring switches. Duckworth Hobby & Allen, September 17, 1974: US3836148 (107 worldwide citation)

An automatic scoring dartboard apparatus utilizing darts having magnets attached thereto for throwing at a dart board. The dart board is rotatably mounted to a frame and is driven by an electric motor rotating the dart board at a slow speed. A plurality of magnetic actuatable switches are located be ...


9
Thomas Bear, Robert Jordan: Computer controlled amusement structure. Krass & Young, June 14, 1994: US05320362 (104 worldwide citation)

An amusement system for use by one or more participants includes weapons which may be carried, aimed and triggered by the participants to fire objects, such as paint balls, or electromagnetic energy, such as laser light. The participants wear sensors which generate signals upon participant being "hi ...


10
Hiroshi Igarashi, Azuma Mochizuki, Yoshitaka Kajima, Toshiya Ohara, Hideki Inoue, Shigeki Tohyama: Gun game machine having a sliding gun barrel cover for simulating the impact of a fired gun. Namco, Burns Doane Swecker & Mathis, October 29, 1996: US05569085 (99 worldwide citation)

A gun game machine wherein the player can hold a model gun in the hand away from an machine casing. This gun game machine comprises a bullet hitting optical detection unit installed in the model gun for detecting a simulated bullet hitting position, a sliding cover provided on an exposed outward por ...



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