1
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck, Shun Wai Go, Lindy Fung, Tuan D Nguyen, Joseph P Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan Wei Tsay: Deferred shading graphics pipeline processor having advanced features. Apple Computer, R Michael Ananian, Dorsey & Whitney, April 6, 2004: US06717576 (151 worldwide citation)

A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple-stage hidden surface removal processing. In the deferred shading graphic ...


2
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck: Graphics processor with deferred shading. Apple Computer, R Michael Ananian, Dorsey & Whitney, July 22, 2003: US06597363 (133 worldwide citation)

Graphics processors and methods are described that encompass numerous substructures including specialized subsystems, subprocessors, devices, architectures, and corresponding procedures. Embodiments of the invention may include one or more of deferred shading, a bled frame buffer, and multiple-stage ...


3
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck: Deferred shading graphics pipeline processor. Apple Computer, Flehr Hohbach Test Albritton & Herbert, May 8, 2001: US06229553 (86 worldwide citation)

Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is Deferred Shading Graphics Processor (DSGP) comprising a ...


4
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck, Shun Wai Go, Lindy Fung, Tuan D Nguyen, Joseph P Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan Wei Tsay: Deferred shading graphics pipeline processor having advanced features. Apple Computer, Dorsey & Whitney, January 23, 2007: US07167181 (68 worldwide citation)

A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphic ...


5
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck: Deferred shading graphics pipeline processor. Apple Computer, Flehr Hohbach Test Albritton & Herbert, July 31, 2001: US06268875 (60 worldwide citation)

Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is a Deferred Shading Graphics Processor (DSGP) comprising ...


6
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Yo, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck, Shun Wai Go, Lindy Fung, Tuan D Nguyen, Joseph P Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan Wei Tsay: Deferred shading graphics pipeline processor having advanced features. Apple, Dorsey & Whitney, October 5, 2010: US07808503 (19 worldwide citation)

A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphic ...


7
Jerome F Duluk, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck, Shun Wai Go, Lindy Fung, Tuan D Nguyen, Joseph P Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan Wei Tsay: Deferred shading graphics pipeline processor having advanced features. Dorsey & Whitney, July 8, 2004: US20040130552-A1

A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphic ...


8
Jerome F Duluk, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck, Shun Wai Go, Lindy Fung, Tuan D Nguyen, Joseph P Grass, Bo Hung, Abraham Mammen, Abbas Rashid, Albert Suan Wei Tsay: Deferred shading graphics pipeline processor having advanced features. Apple Computer, Apple Computer, c o DORSEY & WHITNEY, July 19, 2007: US20070165035-A1

A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphic ...