1
Vincent S Manfredi, Richard J Schneider: Method for implementing scheduled return play at gaming machine networks. Acres Gaming Incorporated, Marger Johnson & McCollom PC, June 10, 2003: US06575832 (359 worldwide citation)

A method of providing incentive to play gaming devices during certain off-peak hours comprises three types of periods: an earning period over which earned credits are accumulated responsive to the level of play on the gaming device, a redeeming period where the earned credits can be played, and a re ...


2
Vincent S Manfredi, Richard J Schneider, William J Turner, Robert P Bartholomew, Lawrence R Pitman: Method for implementing scheduled return play at gaming machine networks. Acres Gaming Incorporated, Marger Johnson & McCollom P C, April 12, 2005: US06878063 (88 worldwide citation)

A method of providing incentive to play gaming devices during certain off-peak hours comprises three types of periods: an earning period over which earned credits are accumulated responsive to the level of play on the gaming device, a redeeming period where the earned credits can be played, and a re ...


3
Richard J Schneider, Vincent S Manfredi: System for join-up incentive messaging and bonusing. IGT, Armstrong Teasdale, January 11, 2011: US07867081 (53 worldwide citation)

Uncarded play can be monitored by a gaming device or network to target incentives aimed at achieving player tracking system enrollment. A player is permitted to begin gaming device play. The player's play is monitored for triggering events suggesting a player's value to the casino and prompting noti ...


4
Vincent S Manfredi, Richard J Schneider, William J Turner, Robert P Bartholomew, Lawrence R Pitman: Method for implementing play at gaming machine networks using player rating. IGT, Armstrong Teasdale, November 8, 2011: US08052517 (22 worldwide citation)

A method for customizing play of a gaming device to a particular player level or group, where the gaming device is connected by a network to a host computer, includes creating a player account accessible by the host computer. The player account is associated with a player and has stored therein one ...


5
Steven G LeMay, Nicole M Beaulieu, David A Gipp, William C Little, Daniel de Waal, Vincent S Manfredi, Bryan Bullard, Cara L Iddings, Richard J Schneider, Keith Russell: Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device. IGT, Neal Gerber & Eisenberg, July 15, 2014: US08777737 (7 worldwide citation)

A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and ex ...


6
Reid M Weber, William C Little, Steven G LeMay, Adrian R Marcu, Warner R Cockerille IV, Nicole M Beaulieu, David A Gipp, Daniel de Waal, Vincent S Manfredi, Bryan Bullard, Cara L Iddings, Richard J Schneider, Glen Keith Russell, Jacob Graham, Gregory A Scholttmann, Richard E Rowe, David C Williams, Kurt M Larsen, Jae Man Yi, Erik B Petersen, Kevin Higgins, Gregory H Parrott, David L Salls: Methods and systems for interfacing with a third-party application. IDT, Neal Gerber & Eisenberg, March 3, 2015: US08968077 (6 worldwide citation)

A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or ...


7
Floyd W Glisson, Vincent S Manfredi, R Jeffrey Jordan: Method and apparatus for use of a network by a casino. IGT, Weaver Austin Villeneuve & Sampson, April 27, 2010: US07704145 (6 worldwide citation)

A casino receives activity from a player, both in-house and on-line. The player's activities are combined in a single account stored by the casino. The combined activities can then be used to the player's benefit, for example by awarding benefits to the player, allowing the player to access his acti ...


8
Scott A Boyd, Vincent S Manfredi, Jay Roper: Apparatus and methods for implementing bonuses in gaming machine networks using weighted pay tables. IGT, Weaver Austin Villeneuve & Sampson, April 17, 2012: US08157644 (1 worldwide citation)

Disclosed is a gaming system for awarding a bonus to a player of a wager-based game of chance. The gaming system includes one or more gaming devices configured to play games of chance and one or more host devices in communication with the gaming devices over a network. The host device(s) are configu ...


9
William C Little, Daniel J De Waal, Vincent S Manfredi, Bryan E Bullard, Cara L Iddings, Richard J Schneider, Steven G LeMay, Nichole M Beaulieu, David A Gipp: Remote content management and resource sharing on a gaming machine and method of implementing same. IGT, Neal Gerber & Eisenberg, May 1, 2018: US09959702

A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and ex ...


10
William C Little, Daniel J De Waal, Vincent S Manfredi, Bryan E Bullard, Cara L Iddings, Richard J Schneider, Steven G LeMay, Nichole M Beaulieu, David A Gipp: Remote content management and resource sharing on a gaming machine and method of implementing same. IGT, Neal Gerber & Eisenberg, January 1, 2019: US10169950

A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaining machine and e ...