1
Chris Blackburn
Peter R Anderson, Christopher W Blackburn, Robert T Davis, Christopher J Frattinger, Timothy J Holman, Suzanne J Ruebusch, Terry D Warkentin: Display of the status of gaming machines. WMS Gaming, Nixon Peabody, March 12, 2013: US08393960 (2 worldwide citation)

A controller of gaming machines includes an input/output module adapted to receive signals that represent a current status of a parameter of the gaming machines. A microprocessing unit generates for each gaming machine(s) an icon having variable visual indicia indicative of a value of the parameter ...


2
Chris Blackburn
Christopher W Blackburn, Robert T Davis, Christopher J Frattinger, Timothy J Holman, Suzanne J Ruebusch, Terry D Warkentin: Scheduling of reconfigurable gaming machines. WMS Gaming, Nixon Peabody, March 25, 2014: US08678919

A controller of gaming machines that permit wagering on wagering games includes a first memory location that stores a first time-based schedule of gaming actions to be taken by the gaming machines that are located remote from the controller. A second memory location stores identities of first gaming ...


3
Chris Blackburn
Christopher W Blackburn, Robert T Davis, Christopher J Frattinger, Suzanne J Ruebusch, Terry D Warkentin: Information flow control for gaming machines requiring server support. WMS Gaming, Nixon Peabody, May 15, 2012: US08177632

A computing apparatus operating as a gaming machine permits wagering on games. A browser generates a request for information contained on a remote server. An intermediate client-side processing, ICSP, engine coupled with the browser receives the request and generates a corresponding request that is ...


4
Chris Blackburn
Christopher W Blackburn, Robert T Davis, Christopher J Frattinger, Timothy J Holman, Suzanne J Ruebusch, Terry D Warkentin: Scheduling of reconfigurable gaming machines. Nixon Peabody, June 18, 2009: US20090156313-A1

A controller of gaming machines that permit wagering on wagering games includes a first memory location that stores a first time-based schedule of gaming actions to be taken by the gaming machines that are located remote from the controller. A second memory location stores identities of first gaming ...


5
Chris Blackburn
Peter R Anderson, Christopher W Blackburn, Robert T Davis, Christopher J Frattinger, Timothy J Hohnan, Suzanne J Ruebusch, Terry D Warkentin: Display of the status of gaming machines. WMS Gaming, Nixon Peabody, July 1, 2010: US20100167817-A1

A controller of gaming machines includes an input/output module adapted to receive signals that represent a current status of a parameter of the gaming machines. A microprocessing unit generates for each gaming machine(s) an icon having variable visual indicia indicative of a value of the parameter ...


6
Chris Blackburn
Christopher W Blackburn, Robert T Davis, Christopher J Frattinger, Suzanne J Ruebusch, Terry D Warkentin: Information Flow Control for Gaming Machines Requiring Server Support. Nixon Peabody, February 11, 2010: US20100035690-A1

A computing apparatus operating as a gaming machine permits wagering on games. A browser generates a request for information contained on a remote server. An intermediate client-side processing, ICSP, engine coupled with the browser receives the request and generates a corresponding request that is ...



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