1
Daniel J McCulloch, Ryan L Hastings, Kevin A Geisner, Robert L Crocco, Alexandru O Balan, Derek L Knee, Michael J Scavezze, Stephen G Latta, Brian J Mount: See-through display brightness control. Microsoft Corporation, Vierra Magen Marcus, June 17, 2014: US08752963 (118 worldwide citation)

The technology provides various embodiments for controlling brightness of a see-through, near-eye mixed display device based on light intensity of what the user is gazing at. The opacity of the display can be altered, such that external light is reduced if the wearer is looking at a bright object. T ...


2
David D Bohn, Stephen G Latta, Jeffrey N Margolis: Wearable display device calibration. Microsoft Corporation, Judy Yee, Micky Minhas, August 19, 2014: US08810600 (46 worldwide citation)

In embodiments of wearable display device calibration, a first display lens system forms an image of an environment viewed through the first display lens system. A second display lens system also forms the image of the environment viewed through the second display lens system. The first display lens ...


3
Stephen G Latta, Relja Markovic, Arthur Charles Tomlin, Gregory N Snook: Gesture recognizer system architecture. Microsoft Corporation, Woodcock Washburn, August 9, 2011: US07996793 (45 worldwide citation)

Systems, methods and computer readable media are disclosed for a gesture recognizer system architecture. A recognizer engine is provided, which receives user motion data and provides that data to a plurality of filters. A filter corresponds to a gesture, that may then be tuned by an application rece ...


4
Relja Markovic, Stephen G Latta, Kevin A Geisner, David Hill, Darren A Bennett, David C Haley, Brian S Murphy, Shawn C Wright: Tracking groups of users in motion capture system. Microsoft Corporation, Vierra Magen Marcus & DeNiro, June 14, 2011: US07961174 (44 worldwide citation)

In a motion capture system, a unitary input is provided to an application based on detected movement and/or location of a group of people. Audio information from the group can also be used as an input. The application can provide real-time feedback to the person or group via a display and audio outp ...


5
Kevin A Geisner, Kathryn Stone Perez, Stephen G Latta, Ben J Sugden, Benjamin I Vaught, Alex Aben Athar Kipman: Exercising applications for personal audio/visual system. Microsoft Corporation, Rachael Vaughn, Leonard Smith, Micky Minhas, September 30, 2014: US08847988 (38 worldwide citation)

The technology described herein includes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The personal A/V apparatus serves as an exercise program that is always with the user, provides motivation for the user, visually tells the user how to exer ...


6
Relja Markovic, Stephen G Latta, Kevin A Geisner, Christopher Vuchetich, Darren A Bennett, Brian S Murphy, Shawn C Wright: Directed performance in motion capture system. Microsoft Corporation, Vierra Magen Marcus & DeNiro, October 9, 2012: US08284157 (28 worldwide citation)

Techniques for enhancing the use of a motion capture system are provided. A motion capture system tracks movement and audio inputs from a person in a physical space, and provides the inputs to an application, which displays a virtual space on a display. Bodily movements can be used to define traits ...


7
Ryan L Hastings, Stephen G Latta, Benjamin I Vaught, Darren Bennett: Physical interaction with virtual objects for DRM. Julie Kane Akhter, Danielle Johnson Holmes, Micky Minhas, May 19, 2015: US09038127 (18 worldwide citation)

Technology is provided for transferring a right to a digital content item based on one or more physical actions detected in data captured by a see-through, augmented reality display device system. A digital content item may be represented by a three-dimensional (3D) virtual object displayed by the d ...


8
Vivek Pradeep, Stephen G Latta, Steven Nabil Bathiche, Kevin Geisner, Alice Jane Bernheim Brush: Integrated interactive space. Microsoft Technology Licensing, Dan Choi, Judy Yee, Micky Minhas, July 7, 2015: US09077846 (16 worldwide citation)

Techniques for implementing an integrative interactive space are described. In implementations, video cameras that are positioned to capture video at different locations are synchronized such that aspects of the different locations can be used to generate an integrated interactive space. The integra ...


9
Relja Markovic, Stephen G Latta, Kevin A Geisner, Jonathan T Steed, Darren A Bennett, Amos D Vance: Recognizing user intent in motion capture system. Microsoft Corporation, Vierra Magen Marcus & DeNiro, December 18, 2012: US08334842 (12 worldwide citation)

Techniques for facilitating interaction with an application in a motion capture system allow a person to easily begin interacting without manual setup. A depth camera system tracks a person in physical space and evaluates the person's intent to engage with the application. Factors such as location, ...


10
Kathryn Stone Perez, Jeffrey Margolis, Mark J Finocchio, Brian E Keane, Rudy Jacobus Poot, Stephen G Latta: Managing virtual port associations to users in a gesture-based computing environment. Microsoft Corporation, Woodcock Washburn, May 15, 2012: US08181123 (11 worldwide citation)

Techniques for managing virtual ports are disclosed herein. Each such virtual port may have different associated features such as, for example, privileges, rights or options. When one or more users are in a capture scene of a gesture based system, the system may associate virtual ports with the user ...