1
Amitt Mahajan, Sifang Lu, Luke Thomas Rajlich, Timothy D Wang: System and method for remote updates. Zynga, Martine Penilla Group, October 16, 2012: US08290920 (15 worldwide citation)

In one embodiment, accessing, using a computing device, a batch file comprising a plurality of events generated by a remote game client application executing an instance of a computer-implemented game; accessing, in response to the batch file, a game state data object associated with the instance of ...


2
Amitt Mahajan, Sifang Lu, Luke Thomas Rajlich, Timothy D Wang: System and method for remote updates. Zynga, Martine Penilla Group, October 9, 2012: US08285693 (2 worldwide citation)

Software on a server accesses a batch file including a plurality of events generated by a remote game client application executing an instance of the computer-implemented game. The software accesses a game state data object associated with the instance of the computer-implemented game. The game stat ...


3
Amitt Mahajan, Sifang Lu, Luke Thomas Rajlich, Timothy D Wang: Methods and apparatus for remote updates. Zynga, Martine Penilla Group, April 10, 2018: US09937414

Software on a server transmits a copy of a string of text data containing game state parameters to a client device executing an instance of a computer-implemented game. The string is serialized and unstructured. The instance modifies the game state parameters according to game logic and events gener ...


4
Amitt Mahajan, Sifang Lu, Luke Thomas Rajlich, Timothy D Wang: System and method for remote updates. Zynga, Martine Penilla Group, June 3, 2014: US08745015

Software on a server accesses a batch file including a plurality of events generated by a remote game client application executing an instance of the computer-implemented game. The software accesses a game state data object associated with the instance of the computer-implemented game. The game stat ...


5
Amitt Mahajan, Sifang Lu, Luke Thomas Rajlich, Timothy D Wang: System and Method for Remote Updates. January 19, 2012: US20120016904-A1

Software on a server accesses a batch file including a plurality of events generated by a remote game client application executing an instance of the computer-implemented game. The software accesses a game state data object associated with the instance of the computer-implemented game. The game stat ...


6
Amitt MAHAJAN, Sifang LU, Luke Thomas RAJLICH, Timothy D WANG: System and method for remote updates. Zynga Game Network, December 29, 2011: US20110320401-A1

In one embodiment, accessing, using a computing device, a batch file comprising a plurality of events generated by a remote game client application executing an instance of a computer-implemented game; accessing, in response to the batch file, a game state data object associated with the instance of ...