1
Robert M Best: Dialog between TV movies and human viewers. Graybeal & Uhlir, December 8, 1981: US04305131 (549 worldwide citation)

A video amusement system by which one or more viewers influence the course of a motion picture as if each viewer were a participant in a real-life drama or dialog. A speech-recognition unit recognizes a few spoken words such as "yes" and "run" spoken by a viewer at branch points in the movie, thus s ...


2
Robert M Best: Crypto microprocessor for executing enciphered programs. Seed Berry Vernon & Baynham, July 14, 1981: US04278837 (477 worldwide citation)

A microprocessor for executing computer programs which are stored in cipher to prevent software piracy. Such a crypto-microprocessor deciphers the enciphered program piecemeal as it executes it, so that a large enciphered program can be securely executed without disclosing the deciphered program or ...


3
Robert M Best: Microprocessor for executing enciphered programs. Seed Berry Vernon & Baynham, September 18, 1979: US04168396 (343 worldwide citation)

A microprocessor for executing computer programs which have been enciphered during manufacture to deter the execution of the programs in unauthorized computers. This microprocessor deciphers and executes an enciphered program one instruction at a time, through a combination of substitutions, transpo ...


4
Robert M Best: Crypto microprocessor using block cipher. Seed Berry Vernon & Baynham, March 9, 1982: US04319079 (284 worldwide citation)

A cryptographic microprocessor for processing data and executing programs which are stored in enciphered blocks to prevent unauthorized alteration and copying. Such a "crypto-microprocessor" deciphers the enciphered program and data blocks piecemeal as execution of the deciphered program proceeds. A ...


5
Robert M Best: TV Movies that talk back. Graybeal & Uhlir, June 1, 1982: US04333152 (268 worldwide citation)

A video entertainment system by which human viewers conduct simulated voice conversations with screen actors or cartoon characters in a prerecorded branching movie shown on a television screen. The actors and cartoons reply responsively with lip-sync sound to words spoken by viewers. Different audio ...


6
Robert M Best: Cryptographic decoder for computer programs. Seed and Berry, February 21, 1984: US04433207 (256 worldwide citation)

An integrated circuit decoder for providing microcomputer users with access to several proprietary programs selected from a large group of such programs that have been distributed to users in cipher. The decoder chip can decipher a program if an enciphered key called a "permit code" is presented to ...


7
Robert M Best: Crypto microprocessor that executes enciphered programs. Seed and Berry, August 14, 1984: US04465901 (232 worldwide citation)

A microprocessor for executing computer programs which are stored in cipher to prevent software piracy. Such a crypto-microprocessor deciphers the enciphered program piecemeal as it executes it, so that a large enciphered program can be securely executed without disclosing the deciphered program or ...


8
Robert M Best: TV Movies that talk back. Graybeal & Cullom, February 4, 1986: US04569026 (219 worldwide citation)

A video entertainment system by which human viewers conduct simulated voice conversations with screen actors or cartoon characters in a branching story game shown on a television screen. The actors and cartoon characters reply responsively with lip-sync sound to words spoken by viewers. Different au ...


9
Robert M Best: Talking video games. Graybeal Jackson Haley & Johnson, February 28, 1995: US05393073 (143 worldwide citation)

Talking video games can provide simulated voice dialog between human players and animated characters on a TV screen. Two or more players can take turns responding to animated characters and two or more animated characters can respond to each player and to each other, thereby providing three-way or f ...


10
Robert M Best: Video games with voice dialog. Graybeal & Cullom, April 24, 1984: US04445187 (132 worldwide citation)

A video game system by which human viewers conduct simulated voice conversations with game characters or cartoon characters in a branching story game shown on a television screen. The characters and cartoons reply responsively with lip-sync sound to words input by viewers. Different audio and video ...