1

2

3
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck, Shun Wai Go, Lindy Fung, Tuan D Nguyen, Joseph P Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan Wei Tsay: Deferred shading graphics pipeline processor having advanced features. Apple Computer, R Michael Ananian, Dorsey & Whitney, April 6, 2004: US06717576 (151 worldwide citation)

A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple-stage hidden surface removal processing. In the deferred shading graphic ...


4
Jerome F Duluk Jr, Sushma S Trivedi, Sam Ng, Lindy Fung, Richard E Hessel, Jack Benkual: Apparatus and method for fragment operations in a 3D-graphics pipeline. Apple Computer, R Michael Ananian, Dorsey & Whitney, September 2, 2003: US06614444 (139 worldwide citation)

Apparatus and methods for rendering 3D graphics images. The apparatus include a port for receiving commands from a graphics application, an output for sending a rendered image to a display and a fragment-operations pipeline, coupled to the port and to the output, the pipeline including a stage for p ...


5
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck: Graphics processor with deferred shading. Apple Computer, R Michael Ananian, Dorsey & Whitney, July 22, 2003: US06597363 (133 worldwide citation)

Graphics processors and methods are described that encompass numerous substructures including specialized subsystems, subprocessors, devices, architectures, and corresponding procedures. Embodiments of the invention may include one or more of deferred shading, a bled frame buffer, and multiple-stage ...


6
Jerome F Duluk Jr, Jack Benkual, Shun Wai Go, Sushma S Trivedi, Richard E Hessel, Joseph P Bratt: Graphics processor with pipeline state storage and retrieval. Apple Computer, Dorsey & Whitney, February 25, 2003: US06525737 (112 worldwide citation)

A deferred graphics pipeline processor comprised of a mode extraction unit and a Polygon Memory associated with the polygon unit. The mode extraction unit receives a data stream from a geometry unit and separates the data stream into vertices data, and non-vertices data which is sent to the Polygon ...


7
Jerome F Duluk Jr, Richard E Hessel, Joseph P Grass, Abbas Rashid, Bo Hong, Abraham Mammen: Method and apparatus for generating texture. Apple Computer, Flehr Hohbach Test Albritton & Herbert, September 11, 2001: US06288730 (101 worldwide citation)

A deferred graphics pipeline processor comprising a texture unit and a texture memory associated with the texture unit. The texture unit applies texture maps stored in the texture memory, to pixel fragments. The textures are MIP-mapped and comprise a series of texture maps at different levels of det ...


8
Jerome F Duluk Jr, Richard E Hessel, Vaughn T Arnold, Jack Benkual, Joseph P Bratt, George Cuan, Stephen L Dodgen, Emerson S Fang, Zhaoyu Gong, Thomas Y Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N Papakipos, Jason R Redgrave, Sushma S Trivedi, Nathan D Tuck: Deferred shading graphics pipeline processor. Apple Computer, Flehr Hohbach Test Albritton & Herbert, May 8, 2001: US06229553 (86 worldwide citation)

Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is Deferred Shading Graphics Processor (DSGP) comprising a ...


9
Jerome F Duluk Jr, Jack Benkual, Vaughn T Arnold, Tuan D Nguyen, Richard E Hessel, Stephen L Dodgen, Shun Wai Go: Apparatus and method for geometry operations in a 3D-graphics pipeline. Apple Computer, R Michael Ananian, Dorsey & Whitney, June 10, 2003: US06577317 (82 worldwide citation)

An apparatus and methods for rendering 3D-graphics images preferably includes a port for receiving commands from a graphics application, an output for sending a rendered image to a display and a geometry-operations pipeline, coupled to the port and to the output, the geometry-operations pipeline inc ...


10
Jerome F Duluk Jr, Stephen L Dodgen, Richard E Hessel, Emerson S Fang, Hengwei Hsu, Jason R Redgrave, Sushma S Trivedi: Method and apparatus for performing conservative hidden surface removal in a graphics processor with deferred shading. Apple Computer, R Michael Ananian, Dorsey & Whitney, November 5, 2002: US06476807 (70 worldwide citation)

Structure, apparatus, and method for performing conservative hidden surface removal in a graphics processor. Culling is divided into two steps, a magnitude comparison content addressable memory cull operation (MCCAM Cull), and a subpixel cull operation. The MCCAM Cull discards primitives that are hi ...