1
Chris Blackburn
Jeff Allen, Christopher W Blackburn, Matthew J Ward, Larry Pacey: Event-based scheduling of wagering game events. WMS Gaming, Schwegman Lundberg & Woessner P A, November 27, 2012: US08317596

Wagering game systems and methods are disclosed in which the occurrence of a triggering event causes a community game to begin. Further, the occurrence of an event may cause a wagering game or wagering game service such as a progressive game to be reconfigured.


2
Chris Blackburn
Jeff Allen, Christopher W Blackburn, Matthew J Ward, Larry Pacey: Event-based scheduling of wagering game events. Wws Gaming, May 5, 2011: US20110105219-A1

Wagering game systems and methods are disclosed in which the occurrence of a triggering event causes a community game to begin. Further, the occurrence of an event may cause a wagering game or wagering game service such as a progressive game to be reconfigured.


3
Larry Pacey: Gaming system modelling 3D volumetric masses. WMS Gaming, Schwegman Lundberg & Woessner P A, October 4, 2011: US08029350 (10 worldwide citation)

Embodiments of the invention described herein include, in a pick-based gaming machine, a method of displaying a gaming outcome. The method includes displaying an image having a plurality of picks arranged adjacent to a plurality of objects; receiving a pick selection; simulating, as a function of th ...


4
Larry Pacey, Laurie Lasseter, Mark C Pace, Shridhar P Joshi: Wagering game environment including an ad server. WMS Gaming, Schwegman Lundberg & Woessner P A, April 9, 2013: US08414374 (2 worldwide citation)

A wagering game machine network including wagering game machines and other devices includes an ad server operable to receive and store ads having ad components. The ads may be sent to any device on the wagering game machine network. Ad components for ads and the ads themselves may be selected based ...


5
Larry Pacey: Wagering game with dynamically added sub-symbols. WMS Gaming, Nixon Peabody, March 25, 2014: US08678907 (1 worldwide citation)

Methods, apparatus and systems for providing a sub-symbol arrangement to a wagering game machine for triggering a bonus game are described. A dynamic calculation module is used for dynamically adding sub-symbols to an arrangement of symbols to match a bonus game frequency. In some embodiments, the s ...


6
Marwan Ansari, Jeremy Hornik, Larry Pacey, Alfred Thomas, John Walsh: Wagering game with time control aspects. WMS Gaming, Nixon Peabody, February 25, 2014: US08657671 (1 worldwide citation)

Systems and methods provide time control aspects for a wagering game. A first portion of a wagering game may be presented at a first rate of motion through time and a second portion may be presented at a second rate of motion through time. Further, some graphical object may be displayed according to ...


7
Dale R Buchholz, Damon E Gura, Larry Pacey, Craig J Sylla, Travis Whidden, Timothy D Wilson: Plug-in architecture for a wagering game network. WMS Gaming, Schwegman Lundberg & Woessner P A, May 28, 2013: US08449394 (1 worldwide citation)

A plug-in architecture for a wagering game network is described. Plug-in modules may provide various functions for services related to wagering games. Such functions may include random number generation, user interface functions, player tracking functions, central determinant functions etc. The plug ...


8
Peter R Anderson, Vincent P Chan, Mark B Gagner, Daniel Murphy, Larry Pacey, Craig J Sylla, Matthew J Ward: Transient or persistent game play in wagering games. Bally Gaming, Nixon Peabody, July 11, 2017: US09704343

In at least some aspects, a method includes the acts of operating a wagering game with a player on a first game platform, suspending the wagering game operating on the first game platform at a game state, automatically authenticating the player at a second game platform different than the first game ...


9
Peter R Anderson, Vincent P Chan, Mark B Gagner, Daniel Murphy, Larry Pacey, Craig J Sylla, Matthew J Ward: Transient or persistent game play in wagering games. Bally Gaming, Nixon Peabody, March 22, 2016: US09293001

According to one example embodiment disclosed herein, a wagering game is operated on a first platform, wherein the first platform is capable of supporting all or fewer than all of a plurality of game assets associated with the wagering game, and further wherein the wagering game is capable of receiv ...


10
Phil Gelber, Larry Pacey: Automated remote configuration of wagering game machines. WMS Gaming, Nixon Peabody, May 5, 2015: US09022854

Systems and methods for providing configurations for one or more wagering game machines are described. The systems and methods receive performance data for the wagering game machine and analyze the performance data in accordance with a rule set. Based on the rule set and the performance data, new or ...