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Daniel McCulloch, Kudo Tsunoda, Abby Lin Lee, Ryan Hastings, Jason Scott: Augmented reality help. Microsoft Technology Licensing, Heikki Einola, Judy Yee, Micky Minhas, May 12, 2015: US09030495 (3 worldwide citation)

A system and related methods for an augmented reality help system in a head-mounted display device are provided. In one example, the head-mounted display device includes a plurality of sensors and a display system for presenting holographic objects. An augmented reality help program is configured to ...


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Alex A Kipman, Kathryn Stone Perez, Mark J Finocchio, Ryan Michael Geiss, Kudo Tsunoda: Systems and methods for estimating a non-visible or occluded body part. Microsoft Technology Licensing, Judy Yee, Micky Minhas, November 10, 2015: US09182814 (2 worldwide citation)

A depth image of a scene may be received, observed, or captured by a device. The depth image may include a human target that may have, for example, a portion thereof non-visible or occluded. For example, a user may be turned such that a body part may not be visible to the device, may have one or mor ...


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R Stephen Polzin, Alex A Kipman, Mark J Finocchio, Ryan Michael Geiss, Kathryn Stone Perez, Kudo Tsunoda, Darren Alexander Bennett: Device for identifying and tracking multiple humans over time. Microsoft Technology Licensing, Baker & Hostetler, May 23, 2017: US09656162 (1 worldwide citation)

A system recognizes human beings in their natural environment, without special sensing devices attached to the subjects, uniquely identifies them and tracks them in three dimensional space. The resulting representation is presented directly to applications as a multi-point skeletal model delivered i ...


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Jay Kapur, Sheridan Jones, Kudo Tsunoda: Avatar-based virtual dressing room. MICROSOFT TECHNOLOGY LICENSING, Alleman Hall Creasman & Tuttle, May 9, 2017: US09646340 (1 worldwide citation)

A method to help a user visualize how a wearable article will look on the user's body. Enacted on a computing system, the method includes receiving an image of the user's body from an image-capture component. Based on the image, a posable, three-dimensional, virtual avatar is constructed to substant ...


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Stephen Latta, Kevin Geisner, John Clavin, Kudo Tsunoda, Kathryn Stone Perez, Alex Kipman, Relja Markovic, Gregory N Snook: Gesture shortcuts. Microsoft Technology Licensing, Gregg Wisdom, Judy Yee, Micky Minhas, July 26, 2016: US09400559

Systems, methods and computer readable media are disclosed for gesture shortcuts. A user's movement or body position is captured by a capture device of a system, and is used as input to control the system. For a system-recognized gesture, there may be a full version of the gesture and a shortcut of ...


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R Stephen Polzin, Alex A Kipman, Mark J Finocchio, Ryan Michael Geiss, Kathryn Stone Perez, Kudo Tsunoda, Darren Alexander Bennett: Device for identifying and tracking multiple humans over time. Microsoft Technology Licensing, Baker & Hostetler, April 17, 2018: US09943755

A system recognizes human beings in their natural environment, without special sensing devices attached to the subjects, uniquely identifies them and tracks them in three dimensional space. The resulting representation is presented directly to applications as a multi-point skeletal model delivered i ...


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Stephen Latta, Darren Bennett, Kevin Geisner, Relja Markovic, Kudo Tsunoda, Rhett Mathis, Matthew Monson, David Gierok, William Paul Giese, Darrin Brown, Cam McRae, David Seymour, William Axel Olsen, Matthew Searcy: Driving simulator control with virtual skeleton. MICROSOFT TECHNOLOGY LICENSING, Alleman Hall Creasman & Tuttle, November 21, 2017: US09821224

Depth-image analysis is performed with a device that analyzes a human target within an observed scene by capturing depth-images that include depth information from the observed scene. The human target is modeled with a virtual skeleton including a plurality of joints. The virtual skeleton is used as ...


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Kevin A Geisner, Kudo Tsunoda, Darren Bennett, Brian S Murphy, Stephen G Latta, Relja Markovic, Alex Kipman: Motion-based interactive shopping environment. Microsoft Corporation, October 6, 2011: US20110246329-A1

An on-screen shopping application which reacts to a human target user's motions to provide a shopping experience to the user is provided. A tracking system captures user motions and executes a shopping application allowing a user to manipulate an on-screen representation the user. The on-screen repr ...


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Gregory N Snook, Stephen Latta, Kevin Geisner, Darren Alexander Bennett, Kudo Tsunoda, Alex Kipman, Kathryn Stone Perez: Gesture Coach. Microsoft Corporation, Woodcock Washburn, December 2, 2010: US20100306712-A1

A capture device may capture a user's motion and a display device may display a model that maps to the user's motion, including gestures that are applicable for control. A user may be unfamiliar with a system that maps the user's motions or not know what gestures are applicable for an executing appl ...