1
Denise Chapman Weston, Jonathan A Barney: Method of game play using RFID tracking device. Creative Kingdoms, Jonathan A Barney, July 13, 2004: US06761637 (231 worldwide citation)

A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or oth ...


2
Denise Chapman Weston, Jonathan A Barney: Live-action interactive adventure game. Creative Kingdoms, Knobbe Martens Olson & Bear, November 22, 2005: US06967566 (198 worldwide citation)

An interactive treasure hunt game is provided. Game participants receive a card, map and/or identification badge configured with an RFID tag, bar-code or a magnetic “swipe” strip or the like. The RFID tag or other identifying device is used to store certain information identifying each play particip ...


3
Jonathan A Barney, Denise Chapman Weston: Magical wand and interactive play experience. Creative Kingdoms, Knobbe Martens Olson & Bear, November 4, 2008: US07445550 (194 worldwide citation)

The invention provides a unique interactive play experience carried out utilizing a toy “wand” and/or other actuation/tracking device. In one embodiment the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wa ...


4
Jonathan A Barney, James R Barney: Method and system for rating patents and other intangible assets. Patent Ratings, April 29, 2003: US06556992 (152 worldwide citation)

A statistical patent rating method and system is provided for independently assessing the relative breadth (“B”), defensibility (“D”) and commercial relevance (“R”) of individual patent assets and other intangible intellectual property assets. The invention provides new and valuable information that ...


5
Jonathan A Barney, Denise Chapman Weston: Magical wand and interactive play experience. Creative Kingdoms, Knobbe Martens Olson & Bear, March 10, 2009: US07500917 (134 worldwide citation)

The invention provides a unique interactive play experience carried out utilizing a toy “wand” and/or other actuation/tracking device. In one embodiment the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wa ...


6
Jonathan A Barney, Denise Chapman Weston: Magic-themed adventure game. Creative Kingdoms, Knobbe Martens Olson & Bear, December 14, 2010: US07850527 (129 worldwide citation)

A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or oth ...


7
Denise Chapman Weston, Jonathan A Barney, Rick A Briggs: Interactive quest game. Creative Kingdoms, Knobbe Martens Olson & Bear, November 10, 2009: US07614958 (99 worldwide citation)

A gaming system and method of game play is provided wherein the gaming is earned out within a themed physical play space comprising an existing or specially configured entertainment facility or play structure. The game utilizes electronically identifiable objects, such as colored balls, shaped objec ...


8
Robin Moseley, Joel S Spira, Arjuna Karunaratne, John Wylie, Jonathan A Barney: Remotely controllable power control system. Lutron Electronics Co, Seidel Gonda Lavorgna & Monaco, August 17, 1993: US05237264 (99 worldwide citation)

A remotely controllable power control system wherein the power supplied to a load may be varied locally via an actuator, positionable through a continuous range, on a wall control or from a remote location using a remote control device not electrically wired to the wall control. The load control sys ...


9
Jonathan A Barney, Denise Chapman Weston: Wireless gaming system combining both physical and virtual play elements. Creative Kingdoms, Knobbe Martens Olson & Bear, August 21, 2012: US08248367 (93 worldwide citation)

A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, t ...


10
Denise Chapman Weston, Rick A Briggs, Jonathan A Barney: Interactive toys and games connecting physical and virtual play environments. Creative Kingdoms, Knobbe Martens Olson & Bear, July 2, 2013: US08475275 (85 worldwide citation)

Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item from ...