1
Erica A Frohm, John J Giobbi, Joel R Jaffe: Video gaming device having multiple stacking features. WMS Gaming, Jenkens & Gilchrist, December 12, 2000: US06159095 (961 worldwide citation)

An electronic video gaming machine for playing multiple games is set forth. The gaming machine includes a first set of game elements for playing a game having a plurality of possible game outcomes. A first game outcome is selected from a plurality of possible game outcomes including at least one pre ...


2
John J Giobbi, Joel R Jaffe: Bonus game for gaming machine with payout percentage varying as function of wager. WMS Gaming, Jenkens & Gilchrist, December 5, 2000: US06155925 (817 worldwide citation)

A gaming machine for playing a basic game and bonus game is set forth. The basic game is generated by a processor in response to a wager amount selected in multiples, called credits, of a minimum wager up to a maximum wager. The basic game includes a basic game pay schedule and at least one start-bo ...


3
John J Giobbi: Centralized gaming system with modifiable remote display terminals. WMS Gaming, Jenkens & Gilchrist, June 15, 2004: US06749510 (407 worldwide citation)

A centralized gaming system comprises a central server system and a plurality of display terminals remote from and linked to the central server system. The central server system includes a master game server, a game execution server, and a database server. The master game server stores a plurality o ...


4
Erica A Frohm, John J Giobbi, Damon E Gura, Joel R Jaffe, Marc A Raneses: Gaming machine with player selected events. WMS Gaming, Jenkens & Gilchrist, July 15, 2003: US06592457 (292 worldwide citation)

A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the anim ...


5
John J Giobbi, Joel R Jaffe: Video gaming device having multiple stacking features. WMS Gaming, Jenkens & Gilchrist, March 20, 2001: US06203428 (257 worldwide citation)

An electronic video gaming machine for playing multiple games substantially at the same time is set forth. The gaming machine includes a plurality of game boards arranged in a stack and displayed on a touch screen. The stack includes a top end and a bottom end and each game board has a face on which ...


6
Erica A Frohm, John J Giobbi: Gaming machine with high volatility index. WMS Gaming, Jenkens & Gilchrist, October 16, 2001: US06302791 (192 worldwide citation)

A gaming machine comprises a spinning reel display showing a plurality of symbols on each of a plurality of rotatable reels. The reels are rotated and stopped to place the symbols of each reel in visual association with a pay line. A winning combination of displayed symbols triggers a payoff. The di ...


7
John J Giobbi, Larry J Pacey: System and method for saving status of paused game of chance. WMS Gaming, Jenkens & Gilchrist, October 5, 2004: US06800027 (163 worldwide citation)

A game of chance involving a progression of events is conducted on one or more gaming machines. After receiving a wager from a player at a gaming machine, play of the game is initiated. If the game is paused, the status of the paused game is stored at a central database linked to and remote from the ...


8
John J Giobbi, Larry J Pacey: System and method for saving status of paused game of chance. WMS Gaming, Jenkens & Gilchrist, February 27, 2007: US07182690 (157 worldwide citation)

A game of chance involving a progression of events is conducted on one or more gaming machines. After receiving a wager from a player at a gaming machine, play of the game is initiated. If the game is paused, the status of the paused game is stored at a central database linked to and remote from the ...


9
John P Nicastro, John P Nicastro II, Peter R Anderson, Michael P Casey, John J Giobbi: Maze-based game for a gaming machine. WMS Gaming, Jenkens & Gilchrist, April 29, 2003: US06554704 (156 worldwide citation)

A maze-based game of chance for a gaming machine is controlled by a processor in response to a wager. The maze-based game includes an award-generating indicator movable along a plurality of different intersecting paths. The plurality of paths contain a plurality of consumable elements. The award-gen ...


10
John J Giobbi: System and method for dispensing gaming machine credits in multiple different media of monetary exchange. WMS Gaming, Schwegman Lundberg Woessner & Kluth P A, December 12, 2006: US07147558 (94 worldwide citation)

A system and method for dispensing gaming machine credits in multiple different media of monetary exchange. In one embodiment, the method can include displaying a credit amount remaining on a credit meter. The method can also include receiving a selection from a player to collect a first portion of ...