1
Erica A Frohm, John J Giobbi, Joel R Jaffe: Video gaming device having multiple stacking features. WMS Gaming, Jenkens & Gilchrist, December 12, 2000: US06159095 (943 worldwide citation)

An electronic video gaming machine for playing multiple games is set forth. The gaming machine includes a first set of game elements for playing a game having a plurality of possible game outcomes. A first game outcome is selected from a plurality of possible game outcomes including at least one pre ...


2
Erica A Frohm, Lawrence E DeMar, Robert J Wilson Jr, Alfred Thomas: Gaming device with variable bonus payout feature. WMS Gaming, Jenkens & Gilchrist, May 22, 2001: US06234897 (619 worldwide citation)

A slot machine comprises a spinning reel display and a bonus game. The spinning reel display shows a plurality of symbols on each of a plurality of rotatable reels. The reels are rotated and stopped to place the symbols of each reel in visual association with a pay line. The pay line is associated w ...


3
Peter Anderson, Michael P Casey, Erica A Frohm, Jason C Gilmore, Damon E Gura, Darryl W Hughes, Joel R Jaffe, Ian M Simmons: Gaming machine with sorting feature. WMS Gaming, Jenkens & Gilchrist, April 2, 2002: US06364766 (510 worldwide citation)

A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game ...


4
Erica A Frohm, John J Giobbi, Damon E Gura, Joel R Jaffe, Marc A Raneses: Gaming machine with player selected events. WMS Gaming, Jenkens & Gilchrist, July 15, 2003: US06592457 (279 worldwide citation)

A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the anim ...


5
Erica A Frohm, John J Giobbi: Gaming machine with high volatility index. WMS Gaming, Jenkens & Gilchrist, October 16, 2001: US06302791 (182 worldwide citation)

A gaming machine comprises a spinning reel display showing a plurality of symbols on each of a plurality of rotatable reels. The reels are rotated and stopped to place the symbols of each reel in visual association with a pay line. A winning combination of displayed symbols triggers a payoff. The di ...


6
Peter Anderson, Michael P Casey, Erica A Frohm, Jason C Gilmore, Damon E Gura, Darryl W Hughes, Joel R Jaffe, Ian M Simmons: Gaming machine with sorting feature. WMS Gaming, Jenkens & Gilchrist, February 3, 2004: US06685561 (88 worldwide citation)

A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game ...


7
Erica A Frohm, John J Giobbi, Damon E Gura, Joel R Jaffe, Marc A Raneses: Gaming machine with player selected events. WMS Gaming, Jenkens & Gilchrist, June 8, 2004: US06746327 (58 worldwide citation)

A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the anim ...


8
Peter Anderson, Michael P Casey, Erica A Frohm, Jason C Gilmore, Damon E Gura, Darryl W Hughes, Joel R Jaffe, Ian M Simmons: Gaming machine with sorting feature. WMS Gaming, Jenkens & Gilchrist, September 26, 2006: US07112135 (52 worldwide citation)

A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game ...


9
Peter Anderson, Michael P Casey, Erica A Frohm, Jason C Gilmore, Damon E Gura, Darryl W Hughes, Joel R Jaffe, Ian M Simmons: Gaming machine with sorting feature. WMS Gaming, Nixon Peabody, September 23, 2008: US07427235 (14 worldwide citation)

A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game ...


10
Peter R Anderson, John D Flint, John J Giobbi, Shridhar P Joshi, Erica A Frohm: Gaming machine with pattern-driven bonus array. WMS Gaming, Jenkens & Gilchrist, April 19, 2005: US06881146 (9 worldwide citation)

A game of chance is played on a gaming machine controlled by a processor in response to a wager. The game includes an array of locations displayed on a video display and individually selectable by a player and the processor. The player and the processor make alternating selections of unoccupied ones ...