1
Dan Schmidt, Jonathon Bell, Eran Egozy, Michael James, Greg LoPiccolo, Alexander Rigopulos: Method and apparatus for facilitating group musical interaction over a network. Harmonix Music Systems, Testa Hurwitz & Thibeault, March 5, 2002: US06353174 (111 worldwide citation)

Described are a system and method for achieving near real-time musical collaboration by a group of users using computers connected by a network. Each computer system plays a stream of musical data to each user. The musical data stream played to each user corresponds to the musical collaboration prod ...


2
Eran Egozy, Dan Schmidt, Alexander Rigopulos: Method and apparatus for facilitating group musical interaction over a network. Harmonix Music Systems, Testa Hurwitz & Thibeault, November 19, 2002: US06482087 (90 worldwide citation)

A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of analyzing local player's musical performance to extract emulation data that represents the musical performance; transmitting emulation data to remote players over a ne ...


3
Eric Brosius, Eran Egozy: Game controller simulating a musical instrument. Harmonix Music Systems, Choate Hall & Stewart, January 22, 2008: US07320643 (82 worldwide citation)

A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controlled simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.


4
Greg LoPiccolo, Jonathon Bell, Eran Egozy, Ryan Lesser, Joshua Randall, Alexander Rigopulos, Dan Schmidt: Method and apparatus for displaying musical data in a three dimensional environment. Harmonix Music Systems, Testa Hurwitz & Thibeault, August 6, 2002: US06429863 (73 worldwide citation)

A method for displaying musical data in three dimensions includes displaying musical data along a spatial path that does not lie within the image plane of a display. Graphical symbols corresponding to the musical data may be displayed on graphical surfaces aligned with the spatial path. The graphica ...


5
Daniel A Schmidt, Gregory B LoPiccolo, Eran Egozy: Game controller simulating a musical instrument. Harmonix Music Systems, Proskauer Rose, December 2, 2008: US07459624 (71 worldwide citation)

A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.


6
Eran Egozy: Facilitating group musical interaction over a network. Harmonix Music Systems, Proskauer Rose, July 20, 2010: US07758427 (58 worldwide citation)

A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of receiving input from a local player representing a musical performance, generating audio output responsive to the received input, receiving second music performance data fr ...


7
Eric Brosius, Eran Egozy: Game controller simulating a musical instrument. Harmonix Music Systems, Wilmer Cutler Pickering Hale & Dorr, December 20, 2011: US08079901 (32 worldwide citation)

A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.


8
Eran Egozy: Method and apparatus for facilitating group musical interaction over a network. Harmonix Music Systems, Wilmer Cutler Pickering Hale & Dorr, December 20, 2011: US08079907 (29 worldwide citation)

A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of receiving input from a local player representing a musical performance, generating audio output responsive to the received input, receiving second music performance data fr ...


9
Daniel A Schmidt, Gregory B LoPiccolo, Eran Egozy: Providing realistic interaction to a player of a music-based video game. Harmonix Music Systems, Wilmer Cutler Pickering Hale and Dorr, April 1, 2014: US08686269 (5 worldwide citation)

A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.


10
Alex Rigopulos, Eran Egozy: Systems and methods for generating video game content. Choate Hall & Stewart, July 19, 2007: US20070163427-A1

Systems and methods for a creating a music-based video game are described as is a portable music and video device housing a memory for storing executable instructions and a processor for executing the instructions. Creating video game content using musical content supplied from a source other than t ...