1
Miles Arnone, Frank Cire, Eric Meyerhofer: Networked hybrid game. Gamblit Gaming, Dwight Kim, April 7, 2015: US08998707 (7 worldwide citation)

Systems and methods in accordance with embodiments of the invention operate a networked hybrid game. The networked hybrid game includes an entertainment software engine constructed to generate a player presentation for a skill-based entertainment game of a game server, and transmit a player action t ...


2
Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross: Regulated hybrid gaming system. Gamblit Gaming, Dwight Kim, November 3, 2015: US09177435 (5 worldwide citation)

Systems of detecting unauthorized operation of a hybrid game are disclosed, including a plurality of hybrid games, each of the hybrid games constructed to: communicate, to a regulatory scanning and screening audit (RSSA) module, first and second game operating performance data (GOPD); and the RSSA m ...


3
Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross: Systems and methods for regulated hybrid gaming. Gamblit Gaming, Dwight Kim, March 24, 2015: US08986117 (5 worldwide citation)

Systems and methods that regulate a hybrid game to detect and/or defeat unauthorized use of the hybrid game. One embodiment includes a method of detecting unauthorized operation of a hybrid gaming system that includes a gambling game and an entertainment game. In addition, the method can include col ...


4
Miles Arnone, Clifford Kaylin, Eric Meyerhofer, Frank Cire: Multi-mode multi-jurisdiction skill wagering interleaved game. Gamblit Gaming, Dwight Kim, May 26, 2015: US09039508 (3 worldwide citation)

Methods and apparatus for a gaming system are provided. The gaming system enables a player to engage in various types of gaming depending on the jurisdiction in which the player is located. For example, depending on the jurisdiction of a player's device, the gaming system may allow the player to wag ...


5
Miles Arnone, Frank Cire, Caitlyn Ross, Eric Meyerhofer: Anti-cheating hybrid game. Gamblit Gaming, Dwight Kim, March 24, 2015: US08986110 (2 worldwide citation)

Systems and methods in accordance with embodiments operate an anti-cheating hybrid game. One embodiment includes an anti-cheating hybrid game constructed to communicate occurrences based upon a player's skillful execution of an entertainment game that triggers a randomly generated payout to a gambli ...


6
Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer: User interface manager for a skill wagering interleaved game. Gamblit Gaming, Dwight Kim, December 22, 2015: US09218714 (2 worldwide citation)

Systems and methods for operating a skill wagering interleaved game are disclosed. For example, a user interface manager for a skill wagering interleaved game operates to send a dialog to a player's end user device, receive the player's responses, and validate that the responses received match the d ...


7
Miles Arnone, Eric Meyerhofer, Caitlyn Ross: Skill calibrated hybrid game. Gamblit Gaming, Dwight Kim, February 2, 2016: US09251657 (2 worldwide citation)

Systems in accordance with embodiments of the invention include: a gambling game; an entertainment game; and a game world engine constructed to communicate, to the real world engine, gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that triggers ...


8
Miles Arnone, Eric Meyerhofer, Caitlyn Ross: Credit and enabling system for virtual constructs in a hybrid game. Gamblit Gaming, Dwight Kim, June 16, 2015: US09058723 (2 worldwide citation)

Systems and methods in accordance with embodiments of the invention operate a controlled entity hybrid game. A controlled entity hybrid game includes a real world engine constructed to provide a randomly generated payout of real world credits from at least one wager in a gambling game, an entertainm ...


9
Miles Arnone, Eric Meyerhofer: Systems and methods for flexible gaming environments. Gamblit Gaming, Dwight Kim, May 26, 2015: US09039536 (2 worldwide citation)

Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a network. The systems and methods enable the modules or elements of the hybrid game to dynamica ...


10
Miles Arnone, Caitlyn Ross, Eric Meyerhofer, Frank Cire: Insurance enabled hybrid games. Gamblit Gaming, Dwight Kim, February 10, 2015: US08951113 (2 worldwide citation)

Systems and methods in accordance with embodiments of the invention operate an insurance enabled hybrid game, including: a gambling game providing a game of chance and an entertainment game providing a game of skill, where the insurance enabled hybrid game utilizes a multisession module constructed ...