1
Brian D Buhr: Automatic player information generation for interactive entertainment. Sony Computer Entertainment America, Joshua D Isenberg, JDI Patent, April 17, 2012: US08157653 (193 worldwide citation)

Automatic player profile generation may be implemented for an interactive online game in which one or more players interact via one or more client devices connected to a server device via a network. Information relating to game activity may be collected for the one or more players during one or more ...


2
Seth C H Luisi: Menu-driven voice control of characters in a game environment. Sony Computer Entertainment America, Carr & Ferrell, June 19, 2007: US07233904 (167 worldwide citation)

In a gaming system, a user controls actions of characters in the game environment using speech commands. In a learning mode, available speech commands are displayed in a command menu on a display device. In a non-learning mode, the available speech commands are not displayed. A speaker-independent c ...


3
Masayuki Chatani: System and method for providing an on-line gaming experience through a CATV broadband network. Sony Computer Entertainment America, Martine & Penilla, October 26, 2004: US06810528 (128 worldwide citation)

A system for providing online content, in particular interactive gaming, over a network includes a server terminal as part of a head end facility and a client console located in one or more household facilities. A multi-band CATV network connection is established for connecting the client console wi ...


4
Gary M Zalewski, Richard Marks, Xiadong Mao: Method and system for applying gearing effects to multi-channel mixed input. Sony Computer Entertainment America, Martine Penilla & Gencarella, June 24, 2008: US07391409 (103 worldwide citation)

A method and system for interactive interfacing with a computer gaming system is provided. The method includes providing an input device, where the input device is configured to convey mutlti-channel mixed input data that is to be interpreted by the computer gaming system. The method includes identi ...


5
Brad D Mcquaid, Steven John Clover, William Roger Uzun: Computer system and method for implementing a virtual reality environment for a multi-player game. Sony Computer Entertainment America, Lerner David Littenberg Krumholz & Mentlik, July 27, 2004: US06767287 (102 worldwide citation)

A on-line multi-player virtual reality game is provided. The game utilizes a computer system having at least one virtual reality world server and a plurality of area servers, where unique geographic areas within the virtual reality world are provided by the area servers. The world server is responsi ...


6
Gary M Zalewski, Richard Marks, Xiadong Mao: Method and system for applying gearing effects to inertial tracking. Sony Computer Entertainment America, Martine Penilla & Gencarella, April 1, 2008: US07352359 (86 worldwide citation)

Methods and systems for interactive interfacing with a computer gaming system are provided. A method includes providing an input device, where the input device is configured to convey inertial data that is to be interpreted by the computer gaming system. The method then identifies an action to be pe ...


7
Gary M Zalewski: Mapping movements of a hand-held controller to the two-dimensional image plane of a display screen. Sony Computer Entertainment America, Fitch Even Tabin & Flannery, November 13, 2012: US08310656 (79 worldwide citation)

A method for use in controlling a system includes tracking three-dimensional movements of a hand-held controller for the system, mapping the tracked three-dimensional movements of the handheld controller onto a two-dimensional image plane of a screen of a display for the system, and displaying one o ...


8
William Roger Uzun: Computer system and method of displaying images. Sony Computer Entertainment America, Lerner David Littenberg Krumholz & Mentlik, January 6, 2004: US06672961 (76 worldwide citation)

An on-line multi-player virtual reality game is provided. Software is implemented to provide an improved level of detail from various points of view within the virtual reality environment.


9
Ken Kutaragi, Masayuki Chatani, Kan Ebisawa, Shinichi Okamoto, Keiso Shimakawa, Makoto Kubo, Yutaka Kagiwada, Andrew House, Glen Van Datta, Gary Zalewski: Advertisement insertion, profiling, impression, and feedback. Sony Computer Entertainment, Sony Computer Entertainment America, Sony Corporation, Carr & Ferrell, February 22, 2011: US07895076 (72 worldwide citation)

Various apparatus, methods and systems for insertion of advertisements in various environments are provided. Apparatus, methods and systems for profiling users, registering advertisement impressions and generating feedback in response to advertisement viewing are also disclosed.


10
Gary M Zalewski, Richard L Marks, Xiadong Mao: System for tracking user manipulations within an environment. Sony Computer Entertainment America, Joshua D Isenberg, JDI Patent, December 14, 2010: US07850526 (69 worldwide citation)

Systems, methods and for analyzing game control input data are disclosed. A machine-readable medium having embodied thereon instructions for analyzing game control input data is also disclosed.