1
Richard Marks: System and method for providing a real-time three-dimensional interactive environment. Sony Computer Entertainment, Martine Penilla Group, December 6, 2011: US08072470 (317 worldwide citation)

An invention is provided for affording a real-time three-dimensional interactive environment using a three-dimensional camera. The invention includes obtaining two-dimensional data values for a plurality of pixels representing a physical scene, and obtaining a depth value for each pixel of the plura ...


2
Nobuo Sasaki, Akio Ohba: Portable electronic device, entertainment system and method of operating the same. Sony Computer Entertainment, Helfgott & Karas P C, July 3, 2001: US06254477 (278 worldwide citation)

A portable electronic device and an entertainment system that can give a user a sense of familiarity by generating a proper character using an identification number and by displaying it, for example, on a display means include an identification-number holding section which holds a proper identificat ...


3
Hiroki Ogata, Toru Akazawa, Akihisa Ono, Satoshi Shinohara: Game machine control module and game machine. Sony Computer Entertainment, Fulwider Patton Lee & Utecht, December 14, 1999: US06001014 (171 worldwide citation)

This invention relates to a home game machine, and more particularly, to a game machine control module having a plurality of operation buttons, which is connected to a game machine body through a cable. The game machine control module comprises a control member for transmitting the operation data ob ...


4
Brian D Buhr: Automatic player information generation for interactive entertainment. Sony Computer Entertainment America, Joshua D Isenberg, JDI Patent, April 17, 2012: US08157653 (165 worldwide citation)

Automatic player profile generation may be implemented for an interactive online game in which one or more players interact via one or more client devices connected to a server device via a network. Information relating to game activity may be collected for the one or more players during one or more ...


5
Richard L Marks, Xiadong Mao, Gary M Zalewski: Computer image and audio processing of intensity and input devices for interfacing with a computer program. Sony Computer Entertainment, Martine Penilla & Gencarella, December 1, 2009: US07627139 (164 worldwide citation)

A method for determining an intensity value of an interaction with a computer program is described. The method and device includes capturing an image of a capture zone, identifying an input object in the image, identifying an initial value of a parameter of the input object, capturing a second image ...


6
Seth C H Luisi: Menu-driven voice control of characters in a game environment. Sony Computer Entertainment America, Carr & Ferrell, June 19, 2007: US07233904 (147 worldwide citation)

In a gaming system, a user controls actions of characters in the game environment using speech commands. In a learning mode, available speech commands are displayed in a command menu on a display device. In a non-learning mode, the available speech commands are not displayed. A speaker-independent c ...


7
Teiyu Goto, Ken Kutaragi: Portable electronic device. Sony Computer Entertainment, William S Frommer, Gordon Kessler, Frommer Lawrence & Haug, November 6, 2001: US06314483 (147 worldwide citation)

A portable electronic device adapted to be connected to or disconnected from an external device comprises a housing which accommodates an electrical circuit and which has a terminal adapted to be connected to the external device. A lid member is pivotally supported by the housing for movement betwee ...


8
Richard Marks: Man-machine interface using a deformable device. Sony Computer Entertainment, Martine Penilla & Gencarella, September 5, 2006: US07102615 (146 worldwide citation)

In one embodiment a method for triggering input commands of a program run on a computing system is provided. The method initiates with monitoring a field of view in front of a capture device. Then, an input object is identified within the field of view. The detected input object is analyzed for chan ...


9
Masayuki Chatani: System and method for providing an on-line gaming experience through a CATV broadband network. Sony Computer Entertainment America, Martine & Penilla, October 26, 2004: US06810528 (122 worldwide citation)

A system for providing online content, in particular interactive gaming, over a network includes a server terminal as part of a head end facility and a client console located in one or more household facilities. A multi-band CATV network connection is established for connecting the client console wi ...


10
Richard L Marks: Method and apparatus for light input device. Sony Computer Entertainment, Martine Penilla & Gencarella, November 24, 2009: US07623115 (114 worldwide citation)

An input device for interfacing with a computing device is provided. The input device includes a body configured to be held within a human hand. The input device includes a light emitting diode (LED) affixed to the body and a power supply for the LED. A mode change activator is integrated into the b ...