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ARNONE Miles, MEYERHOFER Eric, ROSS Caitlyn: SYSTÈME DE GESTION DE COMPOSANT ET DOBJETS DE JEU BASÉS SUR DES COMPÉTENCES DE JEUX DANS UNE APPLICATION DE CASINO, MANAGEMENT SYSTEM FOR SKILL-BASED COMPONENT AND GAME OBJECTS OF GAMES IN A CASINO APPLICATION. MERCURY ASSOCIATES STRUCTURE II, ARNONE Miles, MEYERHOFER Eric, ROSS Caitlyn, CIRE Frank, October 11, 2012: WO/2012/139083 (94 worldwide citation)

A game exchange for exchanging game world credits or game world objects between different kinds of interactive games. The game exchange maintains a set of exchange tables determining an exchange rate between the game world credits or the game world objects for the different interactive games. The in ...


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ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn: SYSTÈMES ET PROCÉDÉS POUR JEU HYBRIDE RÉGULÉ, SYSTEMS AND METHODS FOR REGULATED HYBRID GAMING. MERCURY ASSOCIATES STRUCTURE II, ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn, CIRE Frank, December 6, 2012: WO/2012/167146 (9 worldwide citation)

Systems and methods that regulate a hybrid game to detect and/or defeat unauthorized use of the hybrid game. One embodiment includes a method of detecting unauthorized operation of a hybrid gaming system that includes a gambling game and an entertainment game. In addition, the method can include col ...


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ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn: [fr] JEU HYBRIDE AVEC NORMALISATION DES APTITUDES, [en] SKILL NORMALIZED HYBRID GAME. ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn, GAMBLIT GAMING, CIRE Frank, April 25, 2013: WO/2013/059308

[en] Systems and methods in accordance with embodiments of the invention operate a skill normalized hybrid game. One embodiment includes a skill normalized hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate ...


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ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn: [fr] SYSTÈME ANTI-TACTIQUES DILATOIRES DANS UN JEU À DEUX POUR UN ENVIRONNEMENT DE JEU ENRICHI, [en] ANTI-SANDBAGGING IN HEAD-TO-HEAD GAMING FOR ENRICHED GAME PLAY ENVIRONMENT. ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn, GAMBLIT GAMING, CIRE Frank, April 25, 2013: WO/2013/059369

[en] Systems and methods in accordance with embodiments of the invention operate an anti-sandbagging hybrid game. One embodiment includes an anti- sandbagging hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communic ...


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ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn: [fr] JEU HYBRIDE ANTI-TRICHERIE, [en] ANTI-CHEATING HYBRID GAME. ARNONE Miles, CIRE Frank, MEYERHOFER Eric, ROSS Caitlyn, GAMBLIT GAMING, CIRE Frank, May 16, 2013: WO/2013/071261

[en] Systems and methods in accordance with embodiments operate an anti- cheating hybrid game. One embodiment includes an anti-cheating hybrid game constructed to communicate occurrences based upon a player's skillful execution of an entertainment game that triggers a randomly generated payout to a ...


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ARNONE Miles, CIRE Frank, ROSS Caitlyn: [fr] JEU À DEUX ET EN TOURNOI POUR UN ENVIRONNEMENT DE JEU ENRICHI, [en] HEAD-TO-HEAD AND TOURNAMENT PLAY FOR ENRICHED GAME PLAY ENVIRONMENT. ARNONE Miles, CIRE Frank, ROSS Caitlyn, GAMBLIT GAMING, CIRE Frank, April 25, 2013: WO/2013/059372

[en] A method and system for an enhanced head-to-head hybrid game are provided. An enhanced head-to-head hybrid game system has: a gambling game with a real world engine that provides a randomly generated payout, an entertainment software engine that executes an entertainment game providing outcomes ...