1
Satoru Okada, Shin Kojo: Compact hand-held video game system. Nintendo Company, Nixon & Vanderhye, February 9, 1993: US05184830 (370 worldwide citation)

A hand-held electronic game machine for use with attachable/detachable memory game packs wherein the game machine includes a case of a size which may be held by a hand and capable of being sandwiched by both hands with a first switch disposed at a position such that during a game it can be operated ...


2
Ichiro Shirai, Hitoshi Yamagami, Eiichi Hiroshige, Koichi Kubo: Induction charging apparatus. Nintendo, Kyushu Hitachi Maxell, Wenderoth Lind & Ponack, August 27, 1996: US05550452 (297 worldwide citation)

The induction charging apparatus has a power source unit and a device unit which can be detachably coupled to the power source unit. The power source unit has a first casing having one end opened, a primary coil provided in the first casing, an oscillator for supplying an alternating current to the ...


3
Yoshihiro Inoue, Kenichiro Ashida: Controller for a game machine. Nintendo, Nixon & Vanderhye, May 4, 1993: US05207426 (290 worldwide citation)

A controller for a game machine includes a flat shaped housing. A direction designating operator is formed on the left side of upper surface of housing, and operation designating operator is formed on the right side. An operation designating operator is provided on a front side surface of the housin ...


4
Masao Yamamoto, Takahiro Harada, Masaru Yamanaka: Game apparatus and memory cartridge used therefor. Nintendo, Nixon & Vanderhye, November 30, 1993: US05265888 (275 worldwide citation)

A player initially sets the degree of difficulty of a display type game, and if desired, more than one player may participate with each player selecting an associated level of difficulty. First and second objects having different shapes, e.g. capsules and viruses, and different characteristics, e.g. ...


5
Saturo Okada: System for preventing the use of an unauthorized external memory. Nintendo Company, Nixon & Vanderhye, July 28, 1992: US05134391 (267 worldwide citation)

A hand-held electronic game machine includes a computer accommodated in a case and a liquid crystal display (LCD) panel provided at an upper portion of a front surface of the case. When an external memory is inserted to a receiving port formed on a rear surface of the case at a portion opposite to t ...


6
Iwao Masuyama, Toshiaki Suzuki: Portable game apparatus with acceleration sensor and information storage medium storing a game progam. Nintendo, Nixon & Vanderhye P C, April 23, 2002: US06375572 (246 worldwide citation)

A portable game apparatus includes a housing. This housing is provided with an LCD and an insertion hole. A cartridge incorporating a program ROM is inserted in the insertion hole. A CPU in the housing processes a game program to display game scenes on the LCD. The cartridge further incorporates an ...


7
Genyo Takeda, Shuhei Kato, Satoshi Nishiumi: Video game system using memory module. Nintendo, Nixon & Vanderhye P C, February 8, 2000: US06022274 (210 worldwide citation)

A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a 3D graphics generating coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coproces ...


8
Yoshihiro Inoue, Kenichiro Ashida: TV game machine. Nintendo Company, Nixon & Vanderhye, March 9, 1993: US05192082 (210 worldwide citation)

A locking groove extending in the horizontal direction is formed approximately at the center of a front surface of a cartridge. A power switch is turned on/off in response to an operation of a slide switch. When the power switch is turned on by the slide switch, a lock plate rotates in response to t ...


9
Saturo Okada, Hirokazu Tanaka: Electronic gaming device with pseudo-stereophonic sound generating capabilities. Nintendo, Nixon & Vanderhye, March 17, 1992: US05095798 (205 worldwide citation)

An electronic gaming (e.g., video game) device includes a pseudo-stereo sound generator. Plural independent sound generating circuits produce audio signals under microcomputer control. The microcomputer may route the outputs of the plural sound generating circuits independently to one or the other ( ...


10
Gunpei Yokoi: Self-propelled cleaning device with wireless remote-control. Nintendo, Bierman & Bierman, December 22, 1981: US04306329 (200 worldwide citation)

A self-propelled cleaning device with wireless remote control includes a body, a driving device on the body for moving the same rotatably about its axis or in a straight line along the underlying ground surface, and a vacuum cleaning device carried on the body with its suction port open to the under ...



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