1
Ketsu Oh: Motion-controlled video entertainment system. Konami, Jordan and Hamburg, April 1, 1997: US05616078 (516 worldwide citation)

A motion-controlled video entertainment system includes markers to be attached at a specified position on a player; a detector operable to detect threo-dimensional positions of the markers; a calculator operable to calculate posture parameters of the player based on the detected three-dimensional po ...


2
Yoichi Okuda, Koichi Ozaki, Takashi Yamaguchi, Keiichi Yoshida, Junichi Sasa: Progressive gaming system. Konami, Jordan and Hamburg, May 1, 2001: US06224484 (514 worldwide citation)

A progressive gaming system comprises a plurality of gaming machines, each of which is constructed to perform a predetermined main game in response to an operation of a player and gives a prize to the player when a winning combination is formed in the main game; and a progressive unit for counting a ...


3
Toshiaki Nakagawa, Takashi Yamaguchi, Kohichi Hayashida: Competitive game simulation machine. Konami, Jordan and Hanburg, February 1, 2000: US06019369 (330 worldwide citation)

A competitive game simulation machine includes a plurality of moving objects; a game board on which the plurality of moving objects are to be placed; and a controller for controlling motions of the moving objects on the game board. The game board includes a main area used for moving objects to compe ...


4
Yoshihiro Kinoshita, Isao Matsuoka, Yoichi Okuda: Gaming apparatus and method that indicates odds for winning card hands. Konami, Jordan and Hamburg, October 19, 1999: US05967894 (319 worldwide citation)

An image display game apparatus has a display screen which displays randomly selected five cards with their faces up. Based on the player's evaluation of the cards, the player selectively presses a first group of push buttons to select unwanted cards and indicate replacement of the cards. When the p ...


5
Hidetoshi Kuraishi: Game device, game controlling method and program. Konami Digital Entertainment, Sughrue Mion PLLC, November 18, 2008: US07452275 (286 worldwide citation)

A positional relationship between image capturing means and a player is properly adjusted before a game is started. An image of a player P is captured by a camera unit 42, and from this image the head position of the player is recognized, so that the game proceeds based on the recognized result. At ...


6
Kusuo Matsumoto, Shiro Majima: Bingo game machine. Konami, Jordan and Hamburg, May 26, 1998: US05755619 (254 worldwide citation)

A bingo game machine, in which a plurality of randomly selected special signs are compared with signs on a bingo card and a winner of a game is decided in accordance with correspondence of the signs, includes: a display unit which displays a bingo card image including squares arranged in a matrix an ...


7
Kusuo Matsumoto, Shiro Majima: Bingo game machine having a rotatable roulette unit which catches balls for randomly selecting bingo signs. Konami, Jordan and Hamburg, June 17, 1997: US05639089 (251 worldwide citation)

A bingo game machine in which signs on bingo cards are compared with a plurality of randomly selected specific signs to decide the winner of a game in accordance with the correspondence of the signs. The bingo game machine includes a chance device for randomly selecting the specific signs. The chanc ...


8
Kazumi Kitaue: Game apparatus. Konami, Welsh & Katz, May 25, 1993: US05213327 (215 worldwide citation)

Game apparatus for use with a hand-holdable video game device of the type having a video display screen, at least one depressible control button, and at least one multi-position operating control operative to "play" the video game. The game apparatus includes a housing adapted for support on a gener ...


9
Tatsuya Kobayashi: Shooting video game machine. Konami, Jordan and Hamburg, November 14, 2000: US06146278 (214 worldwide citation)

A shooting video game machine includes a monitor screen, a light source near the monitor screen, and a mock gun having an image sensor with a pixel array for capturing an image including the monitor screen and the light source. A light source position detection unit detects as image position of an i ...


10
Arata Sugiyama, Muneharu Sameshima, Max Hiraga, Mike Farnham: Game of chance method and apparatus. Konami Gaming, Phillip J Anderson, Anderson & Morishita, April 15, 2003: US06547242 (196 worldwide citation)

Disclosed herein is an apparatus and method for playing a game of chance. The game of chance includes a multi-reel slot game and one or more matrices. In one embodiment, one matrix per payline configuration is made available. When a special symbol appears on a reel it is activated on the correspondi ...