1
David B Lockton: Game of skill or chance playable by several participants remote from each other in conjunction with a common event. Interactive Network, Flehr Hohbach Test Albritton & Herbert, January 28, 1992: US05083800 (425 worldwide citation)

A game of skill or chance playable by several participants remote from each other in conjunction with a common event, such as a computer game, provides the basic format or template of the game on a floppy disk suitable for use with the remote users' personal computers. Then by connection to a mass c ...


2
Eric E Vaughn, Mark K Berner: Game of skill or chance playable by remote participants in conjunction with a common game event including inserted interactive advertising. Interactive Network, Flehr Hohbach Test Albritton & Herbert, July 1, 1997: US05643088 (257 worldwide citation)

A game of skill or chance played simultaneously by several participants remote from each other also provides for interleaved interactive advertising. Each participant has a control unit or a personal computer or processor which can handle the interleaved advertising as a separate computer task which ...


3
Robert A Luxenberg, Robert J Brown: method of evaluating data relating to a common subject. Interactive Network, Flehr Hohbach Test Albritton & Herbert, May 7, 1991: US05013038 (162 worldwide citation)

A method of determining the winners of, for example, a game of skill in conjunction with a football or baseball game without the input of all the scores is provided. By the use of statistical sampling a small fraction of the remote players upload their scores to a central station via a telephone lin ...


4
Robert A Luxenberg, Robert J Brown: Method of evaluating data relating to a common subject. Interactive Network, Flehr Hohbach Test Albritton & Herbert, June 9, 1992: US05120076 (159 worldwide citation)

A method of determining the winners of, for example, a game of skill in conjunction with a football or baseball game without the input of all the scores is provided. By the use of statistical sampling a small fraction of the remote players upload their scores to a central station via a telephone lin ...


5
Mark K Berner, David B Lockton: Game of skill playable by remote participants in conjunction with a common game event where participants are grouped as to skill level. Interactive Network, Flehr Hohbach Test Albritton & Herbert, September 29, 1998: US05813913 (96 worldwide citation)

A game of skill played simultaneously by several players (for example, a live television quiz game) whereby each participant player effectively competes only against players having a similar skill level in order to provide a strong motivation. The system includes a central computer system with each ...


6
Lockton David B: Remote gaming system playable by several participants.. Interactive Network, January 2, 1991: EP0405776-A2 (59 worldwide citation)

A game of skill or chance playable by several participants remote from each other in conjunction with a common event, such as a computer game, provides the basic format or template of the game on a floppy disk suitable for use with the remote users' personal computers. Then by connection to a mass c ...


7
Woodfield David Alan, Weston David Robert, Mrsic Flogel Janko, Pfanner Peter James, Hollington Jeffrey Arnold, Emrys Roberts Peter: Interactive system.. Interactive Network, April 19, 1995: EP0649102-A2 (50 worldwide citation)

An interactive system, comprises a local controller (8) operable to control data flow to and from at least two local handsets (11,22) for generating data. The local controller (8) includes a store (28) for storing data and a processor. A central controller (1) is connectable to the local controller, ...


8
Chris P Hoerenz: Method, system and apparatus for targeting an offer. Mindspark Interactive Network, SNR Denton US, November 27, 2012: US08321267 (6 worldwide citation)

A system, apparatus, means, computer code, and method may include receiving data indicative of information associated with a user, determining a value of a metric associated with the user based on the data indicative of information associated with the user, verifying that the value of the metric ass ...


9
Jonas Lowell Steinman, Frank William Daugherty, Darrel E Herbst, Lukas C Oberhuber: Network-based sweepstakes systems and method. Mindspark Interactive Network, Stephen M De Klerk, Sonnenschein Nath & Rosenthal, December 15, 2009: US07634424 (2 worldwide citation)

A system and method for automatically enrolling users of a website or other network-based service in sweepstakes. A user of a user computer system connects to a host computer system hosting a website or other network-based service and is awarded points for accessing features of the website or servic ...


10
Lee Kuo Chieh, Wu Pei Ni, Huang Huang Yao: Method and apparatus for setting a channel defined by a client. Ez Interactive Network, December 21, 2005: TWI246337 (2 worldwide citation)

Method for setting a channel defined by a client, for use with an interactive TV, includes the steps of entering a specific channel, pressing a setting button, performing a channel selecting process to select a target channel, and replacing the original channel by the target channel according to the ...



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