1
Barry J French, Kevin R Ferguson: System and method for tracking and assessing movement skills in multidimensional space. Impulse Technology, Renner Otto Boiselle & Sklar, October 30, 2001: US06308565 (473 worldwide citation)

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific ...


2
Barry J French, Kevin R Ferguson: System and method for tracking and assessing movement skills in multidimensional space. Impulse Technology, Renner Otto Boisselle & Sklar, April 15, 2008: US07359121 (407 worldwide citation)

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing ...


3
Barry J French, Kevin R Ferguson: System and method for tracking and assessing movement skills in multidimensional space. Impulse Technology, Renner Otto Boisselle & Sklar, April 5, 2005: US06876496 (363 worldwide citation)

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing ...


4
Barry J French, Kevin R Ferguson, Halley A McDonald III, Andrew B Glass, Timothy Mohansingh, Gregory Borges: Interactive video testing and training system. Impulse Technology, Peter D Sachtjen, November 28, 1995: US05469740 (362 worldwide citation)

A testing and training system for measuring and assessing leg reaction movement sequence of a subject includes a test field having a plurality of load sensing target positions defining vectored movement paths for the subject, the field and target positions being replicated on a video screen position ...


5
Barry J French, Kevin R Ferguson: System and method for tracking and assessing movement skills in multidimensional space. Impulse Technology, Renner Otto Boisselle & Sklar, May 2, 2006: US07038855 (352 worldwide citation)

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing ...


6
Barry James French, Kevin R Ferguson: Testing and training system for assessing movement and agility skills without a confining field. Impulse Technology, Cherskov and Flaynik, August 8, 2000: US06098458 (347 worldwide citation)

A movement skills assessment system without a confining field includes a wireless position tracker coupled to a personal computer and viewing monitor for the purpose of quantifying the ability of a player to move over sport specific distances and directions. The monitor displays a computer-generated ...


7
Barry J French, Kevin R Ferguson: Education system challenging a subject's physiologic and kinesthetic systems to synergistically enhance cognitive function. Impulse Technology, Renner Otto Boisselle & Sklar, June 15, 2004: US06749432 (158 worldwide citation)

An interactive educational system includes a tracking system for determining changes in an overall physical location of a student, and a display for displaying cues for the student to engage in full-body motion and to engage in an interactive cognitive learning task. An educational method includes p ...


8
Barry J French, Kevin R Ferguson: System and method for tracking and assessing movement skills in multidimensional space. Impulse Technology, Renner Otto Boisselle & Sklar, September 7, 2010: US07791808 (86 worldwide citation)

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing ...


9
Barry J French: Virtual reality movement system. Impulse Technology, Renner Otto Boisselle & Sklar, January 4, 2011: US07864168 (47 worldwide citation)

An interactive system tracks users in different physical spaces, both corresponding to a virtual space. The system resolves virtual collisions between the users in the virtual space. The system may resolve the virtual collision by examining the postures and power of the users. Different resolution c ...


10
Barry J French, Kevin R Ferguson: System and method for tracking and assessing movement skills in multidimensional space. Impulse Technology, Renner Otto Boisselle & Sklar, August 6, 2013: US08503086 (14 worldwide citation)

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing ...