1
Mark S Pierce, Milton H Loper III, Dennis D Harper, David S Akers, Samuel Lee: Vehicle simulator including cross-network feedback. Atari Games Corporation, Knobbe Martens Olson & Bear, April 5, 1994: US05299810 (380 worldwide citation)

A vehicle simulator has tandem surfaces for supporting first and second users, who "drive" respective first and simulated vehicles through a simulated space. A solenoid is mounted underneath each surface for selectively impacting the associated surface to give the user the sensation of having his si ...


2
Bonnie J Smithson, Jacques D Aknin, Gerald J Lichac, Rick L Moncrief, Wade O Winblad: System and method for bicycle riding simulation. Atari Games Corporation, Knobbe Martens Olson & Bear, August 31, 1993: US05240417 (359 worldwide citation)

A system for simulating bicycle riding which incorporates a conventionally-appearing bicycle physically maneuverable by a system user. Front and rear bicycle wheels are provided solely for visual authenticity. The simulating system provides electrical communication between mechanical maneuvering of ...


3
Max L Behensky, Rick L Moncrief, Erik J Durfey, Milton H Loper III: Control device such as a steering wheel for video vehicle simulator with realistic feedback forces. Atari Games Corporation, Skjerven Morrill MacPherson Franklin & Friel, September 3, 1991: US05044956 (275 worldwide citation)

An apparatus and method for simulating the forces acting on the steering wheel or other control device of a vehicle. The apparatus uses an electrical motor coupled to a steering wheel in the preferred embodiment. The electrical motor is driven by a computer running software which received data regar ...


4
Milton H Loper III: Shaker control device. Atari Games Corporation, Knobbe Martens Olson & Bear, April 20, 1993: US05203563 (178 worldwide citation)

A device for causing the steering wheel of a video-based vehicle simulator to selectively vibrate during predetermined periods of the video sequence includes a frame which is rigidly attached to the steering wheel. A cylindrical electrical motor is mounted on the frame, and a first shaft is attached ...


5
Rick L Moncrief: Modular display simulator and method. Atari Games Corporation, Knobbe Martens Olson & Bear, January 4, 1994: US05275565 (166 worldwide citation)

A vehicle simulator has three video monitors which display three respective windows, i.e., sectors, of a simulated space. Each of the monitors is held in a respective housing, and each housing is mounted on the simulator. Also, a respective video controller is associated with each monitor, and each ...


6
Rick L Moncrief, Erik J Durfey, Max L Behensky: Strain gauge pressure-sensitive video game control. Atari Games Corporation, Ronald C Fish, May 26, 1992: US05116051 (162 worldwide citation)

A pressure-sensitive control device for a simulated vehicle in a video game or simulator. In the preferred embodiment a brake pedal control device is implemented having a strain gauge which senses the strain in the material of the brake pedal. This strain is amplified by a differential amplifier hav ...


7
George E Logg: Multi-player, multi-character cooperative play video game with independent player entry and departure. Atari Games Corporation, Ciotti & Murashige Irell & Manella, April 19, 1988: US04738451 (156 worldwide citation)

A multi-player, multi-character video game where the game rules force the players to cooperate in negotiating the maze at least until the characters reach a portion of the maze where a specific objective is located. Certain limited resources to change the attributes of the characters or to increase ...


8
Peter Lipson: Baseball simulation system. Atari Games Corporation, Knobbe Martens Olson & Bear, July 25, 1995: US05435554 (132 worldwide citation)

A system and method for simulating a baseball game. The present invention includes means for controlling the direction of a hit through timing and joystick control. The pitch of the ball is controlled in vertical and horizontal directions to provide a three-dimensional control effect. The quality an ...


9
Rick L Moncrief, Erik J Durfey, Jacques D Aknin: Gearshift for a vehicle simulator using computer controlled realistic real world forces. Atari Games Corporation, Ronald C Skjerven Morrill MacPherson Franklin & Friel Fish, August 14, 1990: US04949119 (122 worldwide citation)

An apparatus for creating a realistic feel for a simulated gearshift, comprising a simulated gearshift for a simulated transmission in a simulated vehicle and having a gearshift lever and a simulated shift pattern for simulating the look and movements through an actual shift pattern of an actual gea ...


10
Rick L Moncrief, Max L Behensky, Erik J Durfy, Jacques D Aknin: Gearshift for a vehicle simulator having a solenoid for imposing a resistance force. Atari Games Corporation, Knobbe Martens Olson & Bear, March 23, 1993: US05197003 (111 worldwide citation)

An apparatus for creating a realistic feel for a simulated gearshift includes a simulated gearshift for a simulated transmission in a simulated vehicle and has a gearshift lever and a simulated shift pattern for simulating the look and movements through an actual shift pattern of an actual gearshift ...



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