06761632 is referenced by 453 patents and cites 17 patents.

The present invention includes a gaming device wherein a player's skill at an action or event determines or appears to determine the player's success or failure. In reality, a database of information stores a number of successful results, and the game selects an award for each successful result. The action or event involves skill in real life, which requires the player to estimate the time an action will require and/or requires the player to aim at an object or estimate the direction necessary to successfully produce a result. The game can employ software adapted to determine if a player's aim or timing is successful. The game can alternatively randomly determine the player's success. The game displays the player's attempt or action on the screen depicting success or failure and awards gaming device credits or multipliers for successful results.

Title
Gaming device having perceived skill
Application Number
9/682408
Publication Number
6761632 (B2)
Application Date
August 30, 2001
Publication Date
July 13, 2004
Inventor
James G Nolz
Reno
NV, US
Mark W Bansemer
Reno
NV, US
Agent
Bell Boyd & Lloyd
US
Assignee
IGT
NV, US
IPC
A63F 9/24
View Original Source