06285380 is referenced by 67 patents and cites 8 patents.

A system for the creation of real-time, behavior-based animated actors. The system provides tools to create actors that respond to users and to each other in real-time, with personalities and moods consistent with the author's goals and intentions. The system includes two subsystems. The first subsystem is an Animation Engine that uses procedural techniques to enable authors to create layered, continuous, non-repetitive motions and smooth transitions between them. The second subsystem is a Behavior Engine that enables authors to create sophisticated rules governing how actors communicate, change, and make decisions. The combined system provides an integrated set of tools for authoring the “minds” and “bodies” of interactive actors. The system uses an english-style scripting language so that creative experts who are not primarily programmers can create powerful interactive applications. The system allows authors of various abilities to create remarkably lifelike, responsively animated character interactions that can be run over networks in real time.

Title
Method and system for scripting interactive animated actors
Application Number
9/180333
Publication Number
6285380 (B1)
Application Date
November 4, 1998
Publication Date
September 4, 2001
Inventor
Athomas Goldberg
Brooklyn
NY, US
Kenneth Perlin
New York
NY, US
Agent
Bakers Botts L
US
Assignee
New York University
NY, US
IPC
G06T 15/70
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