Mechanisms are disclosed that allow for the communication between closed computing systems and other computing systems. Gaming consoles, for instance, can use the present mechanisms to communicate with PCs, especially when unsigned content is sent from the PCs to the gaming consoles. The disclosed communication mechanism can have multiple channels to send information (which may include code and/or data associated with the unsigned content) from the PCs to the gaming consoles. Such information may be distributed over several channels on the communication mechanism. For instance, the communication mechanism can first send a subset of a set of information from a computing system to a closed computing system. Then, depending on the closed system resources, the remaining set of information can be sent to the closed system. Various heuristics can be used to make a determination of whether to send the set of information following the sent subset of information, including but not limited to, GPU resources, memory resources, and the like.

Title
Transfer of content to closed systems
Application Number
11/636219
Publication Number
20080140845
Application Date
December 8, 2006
Publication Date
June 12, 2008
Inventor
Paul L Bleisch
Sammamish
WA, US
Thomas Wayne Miller
Redmond
WA, US
Albert Sing Ho
Seattle
WA, US
Ronnie Donnell Yates
Bothell
WA, US
Agent
Woodcock Washburn
PA, US
Assignee
Microsoft Corporation
WA, US
IPC
G06F 15/16
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